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path: root/scene/2d/back_buffer_copy.h
AgeCommit message (Expand)Author
2020-07-10Add override keywords.Marcel Admiraal
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2015-06-24compile fixJuan Linietsky
2015-03-12Fix compile error in back_buffer_copy.hmarynate
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky