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path: root/scene/2d/audio_stream_player_2d.cpp
AgeCommit message (Expand)Author
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-13Renamed play to playing property, but now playing and is_playing is the same,...Juan Linietsky
2017-09-12Fixed issues with surround sound on audio serverMarcelo Fernandez
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-06Renamed playing property of audiostreams to play, to make it clearer. Fixes #...Juan Linietsky
2017-09-01Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...Juan Linietsky
2017-08-25added finished signals to audio stream players, fixes #9928Juan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky