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path: root/scene/2d/audio_stream_player_2d.cpp
AgeCommit message (Expand)Author
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-25Fix volume interpolation in positional audio nodesWaridley
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-15Reduce AudioStreamPlayer's pitch_scale max valueWARIO-MDMA
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-27Revert "Fix AudioStreams::stop possibly causing a small noise"Juan Linietsky
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
2019-02-17Fix AudioStreams::stop possibly causing a small noiseMarcelo Fernandez
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-17Fix AudioStreamPlayer2D/3D::is_playing right after a play()Marcelo Fernandez
2018-11-13Ability to remove buses while they are being used on 2D and 3D stream players...Juan Linietsky
2018-10-11Fixes Area and Area2D audio bus overrideMrCdK
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-22Restrict set_pitch_scale to positive scales for AudioStreamPlayer*Chaosus
2018-07-10Fix possible bug with AudioStreamPlayer2D audio positionMarcelo Fernandez
2018-07-09Improved stream paused fade codeMarcelo Fernandez
2018-07-05Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-streamMax Hilbrunner
2018-06-22fix can't set AudioStreamPlayer stream to nullchanon
2018-06-03Pause AudioStreamPlayers when SceneTree pausesMarcelo Fernandez
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-15-New inspector.Juan Linietsky
2018-05-13Revert "Use fake audio playing property in editor"Hein-Pieter van Braam
2018-03-16Use fake audio playing property in editorShyRed
2018-02-21Fix typos with codespellluz.paz
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-13Renamed play to playing property, but now playing and is_playing is the same,...Juan Linietsky
2017-09-12Fixed issues with surround sound on audio serverMarcelo Fernandez
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-06Renamed playing property of audiostreams to play, to make it clearer. Fixes #...Juan Linietsky
2017-09-01Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...Juan Linietsky
2017-08-25added finished signals to audio stream players, fixes #9928Juan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky