Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-25 | added finished signals to audio stream players, fixes #9928 | Juan Linietsky | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry | |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-06-22 | Fixed bug regarding to two spatial 2d players not mixing properly | Juan Linietsky | |
2017-06-18 | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky | |
-Added ability for Area2D to redirect positional sound to a specific audio bus |