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path: root/scene/2d/audio_stream_player_2d.cpp
AgeCommit message (Expand)Author
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-04Use parameter classes instead of arguments for all physics queriesPouleyKetchoupp
2021-10-28Fix crash due to reentrancy in AudioStreamPlayer* finished signal.Lyuma
2021-10-10Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playbackDouglas Leão
2021-09-16Rename Listener2D/Listener3D to AudioListener2D/AudioListener3DWilson E. Alvarez
2021-09-09Merge pull request #44844 from KoBeWi/hey_listen!_but_2dJuan Linietsky
2021-09-07Add polyphony to Audio Stream Player nodesEllen Poe
2021-08-31Add Listener2Dkobewi
2021-08-27Do all audio mixing in the AudioServerEllen Poe
2021-08-23Implement NativeExtension pointer argumentsreduz
2021-08-13Fix some unnecessary includesAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-16Refactor VisibilityNotifierreduz
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-18Merge pull request #46151 from ellenhp/fix_spatial_player_playRémi Verschelde
2021-02-17Fix pops in play() of both spatial audio playersEllen Poe
2021-02-14Return setseek position if one exists in get_playback_position.Ellen Poe
2021-02-10Removed _change_notifyreduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-25Fix volume interpolation in positional audio nodesWaridley
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-15Reduce AudioStreamPlayer's pitch_scale max valueWARIO-MDMA
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-27Revert "Fix AudioStreams::stop possibly causing a small noise"Juan Linietsky
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
2019-02-17Fix AudioStreams::stop possibly causing a small noiseMarcelo Fernandez
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-17Fix AudioStreamPlayer2D/3D::is_playing right after a play()Marcelo Fernandez
2018-11-13Ability to remove buses while they are being used on 2D and 3D stream players...Juan Linietsky
2018-10-11Fixes Area and Area2D audio bus overrideMrCdK
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-22Restrict set_pitch_scale to positive scales for AudioStreamPlayer*Chaosus
2018-07-10Fix possible bug with AudioStreamPlayer2D audio positionMarcelo Fernandez
2018-07-09Improved stream paused fade codeMarcelo Fernandez
2018-07-05Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-streamMax Hilbrunner
2018-06-22fix can't set AudioStreamPlayer stream to nullchanon
2018-06-03Pause AudioStreamPlayers when SceneTree pausesMarcelo Fernandez