Age | Commit message (Expand) | Author |
---|---|---|
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-14 | New and corrected are override modes. | Ovnuniarchos |
2015-06-07 | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-05-18 | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli |
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-17 | add functions to test overlap with another body or area | Juan Linietsky |
2015-03-17 | Area2D can now detect overlap with other areas | Juan Linietsky |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-11-13 | UDP Fixes | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |