Age | Commit message (Expand) | Author |
---|---|---|
2015-05-18 | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli |
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-18 | add overlap test function, remove a semicolon | Juan Linietsky |
2015-03-17 | add functions to test overlap with another body or area | Juan Linietsky |
2015-03-17 | Area2D can now detect overlap with other areas | Juan Linietsky |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2014-12-07 | missing fix in file | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-11-13 | UDP Fixes | Juan Linietsky |
2014-11-06 | missing files with fixes for shower of bullets | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |