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path: root/scene/2d/area_2d.cpp
AgeCommit message (Expand)Author
2017-07-10Remove warnings about benign situationsPedro J. Estébanez
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-04Merge pull request #7508 from lonesurvivor/area2d-fixRémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-25When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _e...lonesurvivor
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-13rename monitoring functionsJuan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-29Fix #6480, area duplicated paramPawel Kowal
2016-05-23Modified damp rangesDaniel J. Ramirez
2016-05-12classref: Fixed return types in Area and Area2D (#4635)MattUV
2016-01-12-Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky
2015-12-14New and corrected are override modes.Ovnuniarchos
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-05-18Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-18add overlap test function, remove a semicolonJuan Linietsky
2015-03-17add functions to test overlap with another body or areaJuan Linietsky
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2015-01-05Changes to 2D physics engineJuan Linietsky
2014-12-07missing fix in fileJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-13UDP FixesJuan Linietsky
2014-11-06missing files with fixes for shower of bulletsJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky