Age | Commit message (Expand) | Author |
---|---|---|
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Merge pull request #51235 from AnilBK/awkward-funcs | Rémi Verschelde |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-08-04 | Fixed awkwardly named AnimatedSprite Setters. | Anilforextra |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-16 | Move SpriteFrames to its own file in the resources folder | Aaron Franke |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |