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path: root/scene/2d/animated_sprite_2d.h
AgeCommit message (Expand)Author
2022-09-13Allow negative `speed_scale` in AnimatedSprite2D & 3DMicky
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-05Add autocompletion for AnimatedSprite.play()Haoyu Qiu
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-10Merge pull request #51235 from AnilBK/awkward-funcsRémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-04Fixed awkwardly named AnimatedSprite Setters.Anilforextra
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-16Move SpriteFrames to its own file in the resources folderAaron Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-24Refactored 2D shader and lighting systemreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky