Age | Commit message (Expand) | Author |
2022-02-28 | Fix AnimatedSprite infinite loop | Haoyu Qiu |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Merge pull request #51235 from AnilBK/awkward-funcs | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-08 | Fix _validate_property on AnimatedSprite 2D and 3D | Jonathan Gollnick |
2021-10-03 | Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D | kleonc |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-08-04 | Fixed awkwardly named AnimatedSprite Setters. | Anilforextra |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-04-05 | Re-allow playing AnimatedSprite2D without frames | Rémi Verschelde |
2021-03-17 | Fix crash on calling play() in a uninitialized AnimatedSprite2D | jmb462 |
2021-03-16 | Move SpriteFrames to its own file in the resources folder | Aaron Franke |
2021-02-10 | Removed _change_notify | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-10-30 | Refactor pixel snapping. | reduz |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |