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path: root/scene/2d/animated_sprite.h
AgeCommit message (Expand)Author
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-11Normalmapping and Specularmapping working in 2D engineJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-03-17Make AnimatedSprite able to play backwardsMichael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-04Fixes AnimatedSprite2D animation_finished signal triggering too earlygroud
2018-09-13Revert "Drop deprecated compatibility methods from AnimatedSprite"Rémi Verschelde
2018-09-09Drop deprecated compatibility methods from AnimatedSpriteRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-17Merge pull request #19087 from danvalho/masterMax Hilbrunner
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-06-05SpriteFrames: expose method to get array containing animation namesdanvalho
2018-05-13Updates frame timeout when changing speed scalegroud
2018-05-07Adds a speed factor to AnimatedSpritegroud
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-20Add null-check to get_normal_frameBenjamin Dahse
2017-06-18Added normalmap support to stylebox and animated sprite.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-08removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-14New reworked AnimatedSprite!Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky