Age | Commit message (Expand) | Author |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-03-17 | Make AnimatedSprite able to play backwards | Michael Alexsander Silva Dias |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-04 | Fixes AnimatedSprite2D animation_finished signal triggering too early | groud |
2018-09-13 | Revert "Drop deprecated compatibility methods from AnimatedSprite" | Rémi Verschelde |
2018-09-09 | Drop deprecated compatibility methods from AnimatedSprite | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-17 | Merge pull request #19087 from danvalho/master | Max Hilbrunner |
2018-06-07 | Fixes the bad calculation of margin & anchors when child of Node2D | groud |
2018-06-05 | SpriteFrames: expose method to get array containing animation names | danvalho |
2018-05-13 | Updates frame timeout when changing speed scale | groud |
2018-05-07 | Adds a speed factor to AnimatedSprite | groud |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere |
2018-02-16 | 2D editor GUI input rework. Changes are: | Gilles Roudiere |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-20 | Add null-check to get_normal_frame | Benjamin Dahse |
2017-06-18 | Added normalmap support to stylebox and animated sprite. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-08 | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |