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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-30
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
K. S. Ernest (iFire) Lee
2023-01-27
Update the XR manifest configs
Fredia Huya-Kouadio
2023-01-27
Merge pull request #72168 from RandomShaper/sensible_lock_return
Rémi Verschelde
2023-01-27
Booleanize various sync primitives' wait & locking methods
Pedro J. Estébanez
2023-01-27
Merge pull request #72102 from Riteo/keymapx11-scope-goodness
Rémi Verschelde
2023-01-27
Fix split allow empty string in SSH export plugin
daviirodrig
2023-01-26
[Android] Fix virtual keyboard special keys.
bruvzg
2023-01-26
Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_...
Rémi Verschelde
2023-01-26
Fix the issue causing the Godot Android Editor to crash when returning from t...
Fredia Huya-Kouadio
2023-01-26
Merge pull request #72101 from bruvzg/x11_ime_unfocus
Rémi Verschelde
2023-01-26
Merge pull request #72099 from bruvzg/ime_commit
Rémi Verschelde
2023-01-26
[X11] Fix IME focus return.
bruvzg
2023-01-26
[Windows] Fix committing IME text without IME deactivation.
bruvzg
2023-01-26
Put KeyMappingX11 stuff inside its own scope
Riteo
2023-01-25
Address kotlin build warnings
Fredia Huya-Kouadio
2023-01-25
[Windows] Fix candidate window position with some third party IME engines.
bruvzg
2023-01-25
Merge pull request #72029 from bruvzg/x11_keycode
Rémi Verschelde
2023-01-25
[X11] Fix incorrect keycodes from non-QWERTY layouts.
bruvzg
2023-01-25
[X11] Make IME focus window input only.
bruvzg
2023-01-25
Merge pull request #72018 from bruvzg/x11_ime_loop
Rémi Verschelde
2023-01-25
[X11] Prevent IME activation from entering infinite loop.
bruvzg
2023-01-25
Merge pull request #72017 from bruvzg/win_touc_no_reset
Rémi Verschelde
2023-01-25
[Windows] Fix ToUnicodeEx resetting some dead key states.
bruvzg
2023-01-25
Move xkbcommon dynamic loading code into generic linuxbsd folder
Riteo
2023-01-24
Merge pull request #71917 from m4gr3d/update_godot_android_editor_label
Rémi Verschelde
2023-01-23
Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor...
Fredia Huya-Kouadio
2023-01-23
Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_main
Rémi Verschelde
2023-01-23
[Linux/BSD] Include headers for dynamically loaded libraries to simplify buil...
bruvzg
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
Merge pull request #71848 from bruvzg/ios_gles
Rémi Verschelde
2023-01-23
Merge pull request #71784 from PrecisionRender/fix-xbox-input
Rémi Verschelde
2023-01-22
Update the logic to calculate the screen scale on Android
Fredia Huya-Kouadio
2023-01-22
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-21
Merge pull request #71819 from Riteo/certified-musl-moment
Rémi Verschelde
2023-01-21
Make PIE relocation detection glibc-only
Riteo
2023-01-21
Merge pull request #71730 from reduz/fix-altgr-stuck
Rémi Verschelde
2023-01-21
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
Rémi Verschelde
2023-01-20
Fix Xbox Series controller duplicate input
PrecisionRender
2023-01-20
Merge pull request #71646 from Vilcrow/android-export-genname-check
Rémi Verschelde
2023-01-20
Exclude atomic lib under FreeBSD using LLVM
robfram
2023-01-20
[Android export] Added validation of the project name when using $genname in ...
S.V.I. Vilcrow
2023-01-20
Fix AltGR getting stuck on Windows right alt-tab
Juan Linietsky
2023-01-20
Merge pull request #71704 from akien-mga/web-editor-fix-download-zip
Rémi Verschelde
2023-01-20
Web Editor: Fix callable binding for Download Zip menu item
Rémi Verschelde
2023-01-20
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related f...
bruvzg
2023-01-19
[GDExtension] Expose some low level functions and String operators.
bruvzg
2023-01-19
[Windows] Fix sub-window initial transparency and always-on-top state.
bruvzg
2023-01-18
Merge pull request #71599 from Faless/web/4.x_userfs_path
Rémi Verschelde
2023-01-18
[Web] User FS (user://) now correctly uses project name.
Fabio Alessandrelli
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