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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-12
Updated Linux template extensions to match architecture.
Nathan Warden
2017-12-10
iOS: Drop obsolete code from never-public modules
Rémi Verschelde
2017-12-10
Merge pull request #14494 from RandomShaper/fix-mouse-x11
Rémi Verschelde
2017-12-10
Merge pull request #14485 from RandomShaper/fix-android-export
Rémi Verschelde
2017-12-10
Fix no mouse if touch device present in X11
Pedro J. Estébanez
2017-12-10
Fix crash on Android export
Pedro J. Estébanez
2017-12-10
Style: Apply clang-format to Java files
Rémi Verschelde
2017-12-09
X11: Process entire event queue at startup.
Andreas Haas
2017-12-09
Merge pull request #14434 from Smjert/fix/13447/vsync
Rémi Verschelde
2017-12-09
Windows export: Use WINE to run rcedit on non-Windows host
Rémi Verschelde
2017-12-09
Merge pull request #14437 from vnen/rcedit
Rémi Verschelde
2017-12-09
Call rcedit on export for Windows desktop
George Marques
2017-12-09
Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-08
Fix Manage Export Templates link
MattUV
2017-12-07
Merge pull request #14356 from volzhs/ios-delegate-master
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-07
Fix windows compilation when using MinGW
MrCdK
2017-12-07
use application:didFinishLaunchingWithOptions: instead of applicationDidFinis...
volzhs
2017-12-07
Use run-time dynamic linking for AddDllDirectory and RemoveDllDirectory to su...
bruvzg
2017-12-06
Remove guards for the now targeted Windows 7+
Pedro J. Estébanez
2017-12-06
Add build param for targeted Windows version
Pedro J. Estébanez
2017-12-06
Improve/fix multitouch on Windows
Pedro J. Estébanez
2017-12-06
Implement multitouch on X11
Pedro J. Estébanez
2017-12-06
Merge pull request #14318 from endragor/compile-sdk-version-26
Rémi Verschelde
2017-12-06
Update Android compileSdkVersion to 26
Ruslan Mustakov
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-12-03
Merge pull request #13850 from endragor/fix-iphone-gdnative
Juan Linietsky
2017-12-03
Fix open_dynamic_library override in OSIPhone
Ruslan Mustakov
2017-12-01
Add macOS shell_open URL escaping
bruvzg
2017-12-01
Properly take into consideration that VERTEX must be written to in opaque pre...
Juan Linietsky
2017-12-01
Needed a broader search path flag
Bastiaan Olij
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-29
Enhanced iOS and UWP logo on Export dialog
Indah Sylvia
2017-11-29
Merge pull request #13383 from Krakean/fix_whitescreen
Rémi Verschelde
2017-11-29
Merge pull request #13387 from rraallvv/refactor
Rémi Verschelde
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-29
Fixed white screen on editor/game startup by moving window displaying to a bi...
Dmitry Koteroff
2017-11-29
Fix inverted relative mouse motion in HTML5 export
Leon Krause
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-26
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-25
Merge pull request #13278 from eska014/jseval-returntypes
Rémi Verschelde
2017-11-25
Remove contrived JavaScript.eval return types
Leon Krause
2017-11-25
Fix build on macOS and Android after bc2e8d99
Rémi Verschelde
2017-11-25
Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built
Indah Sylvia
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
Allow to specify multiple resolution Android icons
Ruslan Mustakov
2017-11-21
Merge pull request #13130 from endragor/gdnative-android-export
Rémi Verschelde
2017-11-21
Proper GDNative export on Android
Ruslan Mustakov
2017-11-21
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
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