Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-04 | fix: graceful exit on macOS missing Vulkan | Jiri Suchan | |
2022-09-03 | Merge pull request #65283 from bruvzg/reenable_per_pix_transp | Rémi Verschelde | |
Re-enable per-pixel transparency support on Linux, macOS, and Windows. | |||
2022-09-03 | Merge pull request #65111 from MatthewZelriche/DroppedXEventFix | Rémi Verschelde | |
Fix dropped XEvents early in main window lifetime. | |||
2022-09-03 | Re-enable per-pixel transparency support on Linux, macOS, and Windows (for ↵ | bruvzg | |
Vulkan and OpenGL rendering drivers). | |||
2022-09-02 | Add support for system dark mode (Linux) | Raul Santos | |
- Use `org.freedesktop.appearance color-scheme` to support system dark mode. | |||
2022-09-02 | Merge pull request #65242 from bruvzg/menu_event_multiwindow | Rémi Verschelde | |
2022-09-02 | Merge pull request #65026 from bruvzg/dark_mode | Rémi Verschelde | |
2022-09-02 | [macOS] Simplify handling of menu accelerators, and send event to the ↵ | bruvzg | |
focused window instead of main. | |||
2022-09-01 | Merge pull request #65132 from bruvzg/global_menu_shortcuts_context | Rémi Verschelde | |
2022-09-01 | Fix dropped XEvents early in main window lifetime. | MatthewZelriche | |
The DisplayServerX11 constructor processes pending events shortly after constructing the main window. However, it discards pending events on the event queue that it is not interested in. This results in these events never making it to the main events thread and as a result are never processed. We need to save the events we don't handle in DisplayServerX11 so that they can be resent for later handling by the events thread. | |||
2022-09-01 | Merge pull request #65107 from MatthewZelriche/X11MinimizeMaximizeFix | Rémi Verschelde | |
Fix minimize/maximize not taking effect in X11. | |||
2022-09-01 | [macOS] Handle accelerator and click events of the global menu items separately. | bruvzg | |
2022-08-31 | Add support for system dark mode and accent color detection (macOS and ↵ | bruvzg | |
Windows). Add support for dark mode title bar on Windows. | |||
2022-08-31 | Merge pull request #65095 from m4gr3d/update_get_current_dir_main | Rémi Verschelde | |
Additional fixes to the Android `get_current_dir()` implementation. | |||
2022-08-30 | Merge pull request #65094 from Faless/web/4.x_templates_refactor | Rémi Verschelde | |
[Web] Require threads, rtti, allow optimize=speed. | |||
2022-08-30 | Fix minimize/maximize not taking effect in X11. | MatthewZelriche | |
Attempts to construct an X11 window in an initial state of minimized/maximized would fail due to the window being unmapped. We simply check for failed mode changes during an unmap and reapply them if necessary. | |||
2022-08-30 | [Web] Require threads, rtti, allow optimize=speed. | Fabio Alessandrelli | |
Update export names (web[_dlink]_[release|debug].zip). The Build with dynamic linking is broken due to high number of imports in output wasm (likely emscripten regression issue 15487). | |||
2022-08-30 | Additional fixes to the Android `get_current_dir()` implementation. | Fredia Huya-Kouadio | |
2022-08-30 | Merge pull request #65066 from aaronfranke/str-path-join | Rémi Verschelde | |
2022-08-29 | Fix fullscreen on X11. | MatthewZelriche | |
Attempts to set a Godot window to fullscreen prior to the window being mapped would silently fail. This commit uses _window_fullscreen_check to test if a window had been set to fullscreen while unmapped, and if so, resets it to fullscreen once the window has been successfully mapped. Fixes #54065 | |||
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-29 | [Web] Rename JavaScript platform to Web. | Fabio Alessandrelli | |
Also rename export name from "HTML5" to "Web". | |||
2022-08-29 | Merge pull request #64943 from MatthewZelriche/FixUnMappedAncestor | Rémi Verschelde | |
2022-08-27 | Merge pull request #64921 from bruvzg/win_arm | Rémi Verschelde | |
[Windows] Improve build environment detection, add support for Windows on ARM. | |||
2022-08-27 | Merge pull request #64507 from RandomShaper/remove_unused | Rémi Verschelde | |
Remove unused `force_quit` variable from many OS abstractions | |||
2022-08-27 | Fix X11 menu window bug. | MatthewZelriche | |
Fixes an issue where XSetInputFocus fails due to the window not being viewable. Fixes #62635 Fixes #60690 | |||
2022-08-27 | [Windows] Improve build environment detection, add support for Windows on ARM. | bruvzg | |
2022-08-27 | Remove unused force_quit variable from many OS abstractions | Pedro J. Estébanez | |
2022-08-26 | Merge pull request #64923 from akien-mga/scons-linux-gnu-ld-detection | Rémi Verschelde | |
Linux: Fix GNU ld detection for `pck_embed` linker script | |||
2022-08-26 | Merge pull request #64777 from bruvzg/extend_to_title | Rémi Verschelde | |
[macOS] Extend editor contents to the window title bar for better space usage. | |||
2022-08-26 | [macOS] Extend editor contents to the window titlebar for better space usage. | bruvzg | |
2022-08-26 | Linux: Fix GNU ld detection for pck_embed linker script | Rémi Verschelde | |
2022-08-26 | [macOS export] Simplify code signing options, add support for rcodesign tool ↵ | bruvzg | |
for signing and notarization. | |||
2022-08-26 | Merge pull request #64562 from bruvzg/fix_dup_locales | Rémi Verschelde | |
[macOS / iOS Export] Fix generation of duplicate locale property list files. | |||
2022-08-26 | Merge pull request #64912 from m4gr3d/fix_android_arch_mapping_main | Rémi Verschelde | |
Revert the architecture values update made to the Android export logic | |||
2022-08-25 | Revert the architecture values update made to the Android export logic | Fredia Huya-Kouadio | |
2022-08-25 | Improve platform-specific READMEs to add useful links | Hugo Locurcio | |
This also adds READMEs for all platforms. | |||
2022-08-25 | Unify bits, arch, and android_arch into env["arch"] | Aaron Franke | |
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-08-25 | Merge pull request #64630 from nathanfranke/ios-opaque | Rémi Verschelde | |
(4.x) iOS: Force app store icon to be opaque, use proper errors | |||
2022-08-23 | Merge pull request #64414 from m4gr3d/fix_get_current_dir_main | Rémi Verschelde | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #64374 from RandomShaper/inheritable_cl_args | Rémi Verschelde | |
2022-08-20 | Merge pull request #64481 from jamie-pate/master | Fabio Alessandrelli | |
Improve performance of screen_get_dpi() in Javascript | |||
2022-08-19 | Fix issue with `get_current_dir()` returning the wrong path on Android | Fredia Huya-Kouadio | |
2022-08-19 | ios: force app store icon to be opaque, use proper errors | Nathan Franke | |
2022-08-19 | Overhaul CLI argument forwarding to processes started by the editor | Pedro J. Estébanez | |
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-18 | [macOS / iOS Export] Fix generation of duplicate locale property list files. | bruvzg | |
2022-08-15 | Improve performance of screen_get_dpi() in Javascript | Jamie Pate | |
Replace a bisect with a single multiplication when calling screen_get_dpi() in Javascript Tested the value of window.matchMedia(`(resolution:${(window.devicePixelRatio*96).toFixed(100)}dpi)`).matches which is true except for values that cause a lot of rounding errors (e.g. dpr : 0.3 => resolution: 28.799999999999997dpi) Even in these cases the value matches the result of the previous `findDPI()` method. See also: https://github.com/godotengine/godot/commit/6cff589b5bd483b563fe465bde74ca94902aab41#r81273660 | |||
2022-08-15 | Disable threads used to check on plugins to load | Fredia Huya-Kouadio | |
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources |