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AgeCommit message (Expand)Author
2021-02-01Linux: Build with use_static_cpp=yes by default for x86_64Rémi Verschelde
2021-02-01Linux: Enable udev support by defaultRémi Verschelde
2021-02-01[iOS] Initialize plugins earlierSergey Minakov
2021-01-31Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde
2021-01-30add search extensions for scons' pathzaevi
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-28Don't handle BaseException in JavaScript build scriptMarcel Admiraal
2021-01-28Unify URI encoding/decoding and add to C#Aaron Franke
2021-01-27Merge pull request #45481 from ronchaine/joypad-detectionRémi Verschelde
2021-01-27Go through all event devices, not just event[0-32]Jari Ronkainen
2021-01-26[iOS] Rework push notification methods usageSergey Minakov
2021-01-26Merge pull request #45252 from naithar/feature/plugins-migrationRémi Verschelde
2021-01-26Merge pull request #45277 from bruvzg/ios_arm64_simRémi Verschelde
2021-01-25[HTML5] Builtin HTTP server disable browsers cacheFabio Alessandrelli
2021-01-25[HTML5] Better editor HTML, small refactor.Fabio Alessandrelli
2021-01-25[HTML5] Fix "initial_memory" build option parsingFabio Alessandrelli
2021-01-22Merge pull request #45314 from RandomShaper/modernize_rwlockRémi Verschelde
2021-01-19Modernize RWLockPedro J. Estébanez
2021-01-18BUGFIX: Fix unintialized cursor_shape on windows display serverMarios Staikopoulos
2021-01-18[iOS] Fix embedding of plugin librariesSergey Minakov
2021-01-18[HTML5] Custom Gamepad library to allow remapping.Fabio Alessandrelli
2021-01-18[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...bruvzg
2021-01-17[iOS] Remove plugins from modules.Sergey Minakov
2021-01-17[iOS] Added support for '.xcframework' in pluginsSergey Minakov
2021-01-15[Plugins] Rename 'PluginConfig' struct to platform specific nameSergey Minakov
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-12Merge pull request #44514 from madmiraal/split-os-executeRémi Verschelde
2021-01-10[HTML5] Reorganize build script.Fabio Alessandrelli
2021-01-10Fix JavaScript platform after MainLoop methods rename.Fabio Alessandrelli
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-06Removes semicolon typo in display_server_windowsYuri Roubinsky
2021-01-06Fix PopupMenu's which are not closed after a recent commitYuri Roubinsky
2021-01-05Improve the logic to compile for Android by automatically detecting and setti...Fredia Huya-Kouadio
2021-01-05Merge pull request #44299 from Chaosus/fix_win32_warningRémi Verschelde
2021-01-05Merge pull request #44154 from dsnopek/webxr-masterRémi Verschelde
2021-01-04Add support for WebXRDavid Snopek
2021-01-01Merge pull request #44645 from m4gr3d/update_apk_signing_logicRémi Verschelde
2021-01-01Update the logic to sign prebuilt Godot Android apks.Fredia Huya-Kouadio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2021-01-01Fixed warning at project startup (WIN32)Yuri Roubinsky
2020-12-31Fix window restoring after fullscreen againYuri Roubinsky
2020-12-30Merge pull request #44638 from m4gr3d/export_format_util_methodRémi Verschelde
2020-12-29Add utility method to export the project using a preset format and sign param...Fredia Huya-Kouadio
2020-12-29Fix missed renamings from empty() to is_empty()Rémi Verschelde
2020-12-28Merge pull request #44757 from andrew-softdev/my-bug-fixRémi Verschelde
2020-12-28Incorrect format specifiers used to display some String/StringName dataandrew-softdev
2020-12-28Merge pull request #44593 from madmiraal/rename-mainloop-methodsRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Merge pull request #44619 from bruvzg/m1_dragdrop_4Rémi Verschelde
2020-12-23[4.0] Fix file drag-drop on M1 Macs.bruvzg