Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-01 | Merge pull request #26353 from ivanarh/android_hide_keyboard_crash | Rémi Verschelde | |
Android: Fixed a possible crash in keyboard hide method. | |||
2019-03-01 | Merge pull request #26407 from marcelofg55/audio_input_android | Rémi Verschelde | |
Implement Audio Input support on Android | |||
2019-02-28 | Implement Audio Input support on Android | Marcelo Fernandez | |
2019-02-28 | X11: Fix drag and drop from non-latin paths | Rémi Verschelde | |
Fixes #25826. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2019-02-27 | Android: Fixed a possible crash in keyboard hide method. It's called not ↵ | Ivan Ponomarev | |
from main thread so InputMethodManager can't be used directly. | |||
2019-02-27 | Android: Fixed problems with memory leaks due to absent ↵ | Ivan Ponomarev | |
ReleaseStringUTFChars calls. | |||
2019-02-27 | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde | |
Fix -Wsign-compare warnings. | |||
2019-02-27 | Fix -Wsign-compare warnings. | marxin | |
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type. | |||
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky | |
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings | |||
2019-02-26 | Fixed possible crash on iOS in applicationDidReceiveMemoryWarning method: ↵ | Ivan Ponomarev | |
event loop may be null when it's called. | |||
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | |
-Fixed a bug where etc textures were imported broken | |||
2019-02-25 | Merge pull request #26160 from marxin/come-up-with-use_gcc | Hein-Pieter van Braam | |
Come up with use_gcc. | |||
2019-02-25 | Merge pull request #26242 from serados/init_mouse_pos_win | Hein-Pieter van Braam | |
Update Windows global mouse position at startup | |||
2019-02-24 | Merge pull request #26240 from eska014/html5-preload-noown | Rémi Verschelde | |
Properly preload files, always use stdout/-err in HTML5 platform | |||
2019-02-25 | Update Windows global mouse position at startup | Junwei Ng | |
Fixes issue #8145 for Windows, in the same manner as issue #21910 fixed it for X11. | |||
2019-02-24 | Use stdout/-err for all messages in HTML5 platform | Leon Krause | |
2019-02-23 | Fix file preloading warning in HTML5 platform | Leon Krause | |
2019-02-23 | [macOS] Make `move_window_to_foreground` to take focus in addition to moving ↵ | bruvzg | |
window to front. | |||
2019-02-23 | Come up with use_gcc. | marxin | |
Add new method. Fix wrong version condition for -fpie. | |||
2019-02-21 | Fix all -Wtype-limits warnings. | marxin | |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-20 | Drop RtAudio driver on Windows | Rémi Verschelde | |
We've been defaulting to WASAPI since 3.0 and it's superior to RtAudio in all aspects. Obsoletes and closes #25503. Also enable WINMIDI on MinGW, this had been missed initially. Fix os_windows.cpp and crash_handler_windows.cpp which had weird dependencies on RtAudio.h's includes (ugh). | |||
2019-02-19 | Fix compiling with use_mingw flag on Windows | Marcelo Fernandez | |
2019-02-16 | Merge pull request #25851 from BastiaanOlij/ios_export_capabilities | Rémi Verschelde | |
New export options in iOS | |||
2019-02-16 | New export options iOS | Bastiaan Olij | |
2019-02-14 | Merge pull request #25879 from hpvb/fix-25629 | Rémi Verschelde | |
Detect when primusrun/optirun is in use | |||
2019-02-14 | Detect when primusrun/optirun is in use | Hein-Pieter van Braam | |
It seems that bumblebee doesn't like us creating multiple GL contexts to avoid this we now detect whether we're running with this software and don't do anything. | |||
2019-02-14 | Don't crash if there's no application name | Hein-Pieter van Braam | |
This fixes #25852 | |||
2019-02-13 | Merge pull request #25842 from marcelofg55/windows_timezone | Rémi Verschelde | |
Fix get_time_zone_info returning inverted bias on Windows/UWP | |||
2019-02-13 | Fix get_time_zone_info returning inverted bias on Windows/UWP | Marcelo Fernandez | |
2019-02-13 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-02-12 | Platform: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h` (same for `osx`) - `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h` - in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`, `godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to use `windows`. Some classes renamed accordingly too. - `EditorExportAndroid` and `EditorExportUWP` renamed to `EditorExportPlatformAndroid` and `EditorExportPlatformUWP` - `power_android` and `power_osx` renamed to `PowerAndroid` and `PowerOSX` - `OSUWP` renamed to `OS_UWP` Dropped: - `platform/windows/ctxgl_procaddr.h` | |||
2019-02-12 | Drivers, main, servers: Ensure classes match their header filename | Rémi Verschelde | |
Renamed: - `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h` (same for `coremidi` and `winmidi`) - `main/timer_sync.h` -> `main_timer_sync.h` - `servers/visual/visual_server_global.h` -> `visual_server_globals.h` | |||
2019-02-12 | Merge pull request #25481 from hpvb/fix-ubsan-asan-reports | Rémi Verschelde | |
Fix many asan and ubsan reported issues | |||
2019-02-08 | Merge pull request #25570 from Kanabenki/windows-relative-icon | Rémi Verschelde | |
Use relative path property hint for windows export icon | |||
2019-02-08 | Merge pull request #25521 from bruvzg/disabled_hidpi_retina_fix | Rémi Verschelde | |
[macOS] Fix rendering on retina displays with HiDPI support disabled. | |||
2019-02-03 | Merge pull request #25478 from neikeq/rr | Ignacio Etcheverry | |
Mono: Fix MonoPosixHelper not being found | |||
2019-02-03 | Added set_environment to OS class | Ignacio Etcheverry | |
2019-02-03 | Use relative path property hint for windows export icon | Kanabenki | |
2019-01-31 | [macOS] Fix rendering on retina displays with HiDPI support disabled. | bruvzg | |
2019-01-30 | Fix many asan and ubsan reported issues | Hein-Pieter van Braam | |
This allows most demos to run without any ubsan or asan errors. There are still some things in thirdpart/ and some things in AudioServer that needs a look but this fixes a lot of issues. This should help debug less obvious issues, hopefully. This fixes #25217 and fixes #25218 | |||
2019-01-29 | Merge pull request #25391 from hpvb/fix-dri-prime-detect | Rémi Verschelde | |
Properly detect when to use DRI_PRIME | |||
2019-01-29 | Using DisplayLink to emulate vsync on OSX | Bastiaan Olij | |
2019-01-28 | Properly detect when to use DRI_PRIME | Hein-Pieter van Braam | |
We fork off twice once with and once without DIR_PRIME=1 set. We then use the vendor string to determine what GPU to use. We prefer (in order) 1) AMDGPU/AMDGPU-PRO/NVidia non-free driver 2) Intel driver 3) Nouveau 4) Software rendering If a driver can't be detected it will default to DRI_PRIME=0 | |||
2019-01-28 | Remove unused iostream includes | Rémi Verschelde | |
2019-01-27 | Fix pixelized previews, but also instances of breaking ImageTexture cache. ↵ | Juan Linietsky | |
Closes #25378. | |||
2019-01-26 | Fix code style issues | Rémi Verschelde | |
2019-01-26 | Merge pull request #25300 from neikeq/improve-thread-id | Rémi Verschelde | |
Improve custom thread numbering for POSIX | |||
2019-01-25 | Merge pull request #25302 from eska014/html5-startupfs | Rémi Verschelde | |
Allow requesting full screen during start-up in HTML5 platform | |||
2019-01-25 | Improve custom thread numbering for POSIX | Ignacio Etcheverry | |
We lazily assign new IDs to threads that do not have one. This is the case for threads not created by the Godot API. |