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2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-20Added 'fat' option for bits param on scons for osx, this will produce a fat ↵marcelofg55
binary that contains both 32 bits and 64 bits binaries
2016-05-19Android buildsystem: Drop obsolete NDK_TOOLCHAIN argumentRémi Verschelde
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-11OS.get_screen_size now returns the correct value on OSXmarcelofg55
2016-05-09Working even when re-entering window.Mattias Cibien
2016-05-09Cursor hides only in client areaMattias Cibien
At the moment is however restored when going out and then in again.
2016-05-03Fix windows 64-bits build.George Marques
The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
2016-05-03Fixed behavior of OS.set_window_resizableMattias Cibien
Should fix #4428. * Minimize button is not hidden anymore
2016-05-02Merge pull request #4274 from Griefchief/masterRémi Verschelde
Fixes 64 bit MSVC builds, disables bits parameter
2016-05-01OSX: Fix lib suffix for Android lib (#4499)Rémi Verschelde
Fixes #1452.
2016-04-29Implement OS.get_process_ID for WindowsGeorge Marques
Based on code by @ratsdiov. Closes #1733
2016-04-29disabled appiraterAriel Manzur
2016-04-29rate url on iOS and properly launching from .app on OSXAriel Manzur
2016-04-29I think this is ok, "resizable" property might changeAriel Manzur
2016-04-29merged iphoen changesAriel Manzur
2016-04-28Move export GUI debug toggle to export settings windoweska
2016-04-25Drop NACL platformRémi Verschelde
It's no longer maintained and Chrome-specific, so it's not a viable solution to deploy Godot games in browsers. The current prefered alternative is asm.js (platform/javascript), and we're looking forward to WebAssembly.
2016-04-25Drop obsolete WIP for Flash platformRémi Verschelde
It was apparently never fully functional and has not been maintained. Flash itself is nowadays clearly a deprecated technology, so there will not be further work on it. platform/javascript and the upcoming WebAssembly technologies should have a brighter future.
2016-04-19Merge pull request #4377 from eska014/web-keysRémi Verschelde
Fix key events in web export
2016-04-19Add fallback to legacy KeyboardEvent in web exporteska
Fallback to KeyboardEvent property `charCode` is absence of both `key` and `char` for retrieval of unicode value.
2016-04-19Reimplement key input events in Emscripten exporteska
Scancodes work, but unicode values are now completely broken in some browser/OS combinations.
2016-04-19remove unused resources and add korean locale for androidvolzhs
- remove unused resources in platform/android/java/res/values/strings.xml - add korean language resource for apk expansion download screen
2016-04-12x11: Flush the X output buffer after changing mouse modeIgnacio Etcheverry
2016-04-10Fixes 64 bit MSVC builds, disables bits parameterAleksandar Danilovic
Also Enables automatic detection of architecture for the MSVC compilers. Builds without assembly optimisations for x64 Closes issue #3098 Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
2016-04-03memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux()MSC
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-20Merge pull request #4105 from akien-mga/pr-android-shutdown-adbRémi Verschelde
Expose android/shutdown_adb_on_exit parameter
2016-03-20Expose android/shutdown_adb_on_exit parameter and default to trueRémi Verschelde
It was added in 30d0ca9 for the Steam build but only enabled when parsing a ._sc_ file that would define it. It is now available for all users to toggle, in and outside of Steam. Fixes #4073.
2016-03-20Add support for gnu-libstc++-4.9 needed by recent NDK versionsblubee
The 4.9 version is the default one, people can still build using 4.8 with older NDK versions by setting the (optional) NDK_TARGET and NDK_TARGET_X86 environment variables.
2016-03-18Add -r flag to adb install for keep app user datasanikoyes
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-12Borderless window support for the Win32 build. Default window position is ↵Saracen
now also centred.
2016-03-09fix possible crash in platform/x11/joystick_linux.cppHubert Jarosz
ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-07osx: fix inverted horizontal scrollinghondres
2016-03-05Merge pull request #3893 from leezh/diraccess_fixRémi Verschelde
Added relative paths for DirAccess::remove()
2016-03-04html5: workaround for echo key events.hondres
2016-03-02fix gradle build on windowsvolzhs
2016-03-01Added relative paths for DirAccess::remove()Zher Huei Lee
Follows similar behaviour to DirAccess::rename()
2016-02-27added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur
2016-02-25theora on server buildAriel Manzur
2016-02-24x11: fix joysticks not recognizing some buttonshinsbart
dpad on x360 pads with kernel < 4.3 is working now
2016-02-19Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva
archives. Fix the paths for both res:// and user:// specified video files.
2016-02-17Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde
The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626.
2016-02-15Merge pull request #3715 from Hinsbart/libudev_includeRémi Verschelde
X11: include libudev only on udev builds
2016-02-15include libudev only on udev buildshondres
2016-02-14adding xcode project templateAriel Manzur
2016-02-14x11: make dependancy on libudev optionalhondres
2016-02-12win: fix xinput triggers not resetting correctlyHondres
2016-02-11fix platform bb10 compilationhondres