Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-14 | openmp: Don't try to link GCC's implementation on Clang | Rémi Verschelde | |
Also disable openmp build on Travis, breaks on Trusty's Clang. Group deps more naturally. | |||
2017-12-14 | Merge pull request #14658 from bruvzg/macports-clang | Rémi Verschelde | |
Adds `macports_clang` build flag. | |||
2017-12-14 | Adds `macports_clang` build flag to build using clang-5.0 form MacPorts ↵ | bruvzg | |
(with OpenMP support). | |||
2017-12-14 | Added indent_style to editorconfig, fixed inconsistent use of tabs and ↵ | Colin Kinloch | |
spaces in indentation. | |||
2017-12-14 | -Add lightmapper | Juan Linietsky | |
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) | |||
2017-12-12 | Merge pull request #14565 from bruvzg/mingw-specific-binutils | Rémi Verschelde | |
Use MinGW specific binutils for debug symbols separation. | |||
2017-12-11 | Use MinGW specific binutils for debug symbols separation | bruvzg | |
2017-12-10 | iOS: Drop obsolete code from never-public modules | Rémi Verschelde | |
2017-12-10 | Merge pull request #14494 from RandomShaper/fix-mouse-x11 | Rémi Verschelde | |
Fix no mouse if touch device present in X11 | |||
2017-12-10 | Merge pull request #14485 from RandomShaper/fix-android-export | Rémi Verschelde | |
Fix crash on Android export | |||
2017-12-10 | Fix no mouse if touch device present in X11 | Pedro J. Estébanez | |
Plus several improvements in this area. Sadly, grabbing has been disabled until a better solution is found. Fixes #14427. | |||
2017-12-10 | Fix crash on Android export | Pedro J. Estébanez | |
Caused by a zero-length command-line segment. Fixes #14343. | |||
2017-12-10 | Style: Apply clang-format to Java files | Rémi Verschelde | |
Only those from org/godotengine/godot though, not the thirdparty ones. | |||
2017-12-09 | X11: Process entire event queue at startup. | Andreas Haas | |
Should fix #14336 | |||
2017-12-09 | Merge pull request #14434 from Smjert/fix/13447/vsync | Rémi Verschelde | |
Fixes vsync setting ignored when using a separate thread for rendering | |||
2017-12-09 | Windows export: Use WINE to run rcedit on non-Windows host | Rémi Verschelde | |
WINE can be either run from a provided path ("export/windows/wine"), or looked up in the system PATH. Fixes #14441. | |||
2017-12-09 | Merge pull request #14437 from vnen/rcedit | Rémi Verschelde | |
Call rcedit on export for Windows desktop | |||
2017-12-09 | Call rcedit on export for Windows desktop | George Marques | |
- Add an editor setting to read the rcedit path. - Add settings to the export preset with icon and other exe information (version, name, copyright, etc.) | |||
2017-12-09 | Fixes vsync setting ignored when using a separate thread for rendering | Stefano Bonicatti | |
Setting the vsync in the main thread, after the rendering thread starts and takes the OpenGL context fails, so we need to do that before. Also, for some reason, the main thread cannot make current the context anymore. Fixes #13447 | |||
2017-12-08 | Fix Manage Export Templates link | MattUV | |
In some cases, the link to download export templates was missing. Fixes #14391 | |||
2017-12-07 | Merge pull request #14356 from volzhs/ios-delegate-master | Rémi Verschelde | |
use application:didFinishLaunchingWithOptions: instead of application… | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-07 | Style: Apply clang-format again on all files | Rémi Verschelde | |
Fixes issues introduced by newer clang-format versions or commits pushed directly without using the clang-format pre-commit hook. | |||
2017-12-07 | Fix windows compilation when using MinGW | MrCdK | |
2017-12-07 | use application:didFinishLaunchingWithOptions: instead of ↵ | volzhs | |
applicationDidFinishLaunching: for iOS | |||
2017-12-07 | Use run-time dynamic linking for AddDllDirectory and RemoveDllDirectory to ↵ | bruvzg | |
support mingw-w64 build and Windows 7 with KB2533623. | |||
2017-12-06 | Remove guards for the now targeted Windows 7+ | Pedro J. Estébanez | |
2017-12-06 | Add build param for targeted Windows version | Pedro J. Estébanez | |
2017-12-06 | Improve/fix multitouch on Windows | Pedro J. Estébanez | |
- Fix logic error. - Track touches to enable defensive handling and releasing on focus out. - Change comment-out by preprocessor `#if`. - Track/report coordinates as float. | |||
2017-12-06 | Implement multitouch on X11 | Pedro J. Estébanez | |
2017-12-06 | Merge pull request #14318 from endragor/compile-sdk-version-26 | Rémi Verschelde | |
Update Android compileSdkVersion to 26 | |||
2017-12-06 | Update Android compileSdkVersion to 26 | Ruslan Mustakov | |
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-12-03 | Merge pull request #13850 from endragor/fix-iphone-gdnative | Juan Linietsky | |
Fix open_dynamic_library override in OSIPhone | |||
2017-12-03 | Fix open_dynamic_library override in OSIPhone | Ruslan Mustakov | |
Was broken at 9678231b109c333a5273325c8758241310cd27f4 | |||
2017-12-01 | Add macOS shell_open URL escaping | bruvzg | |
2017-12-01 | Properly take into consideration that VERTEX must be written to in opaque ↵ | Juan Linietsky | |
pre pass, does some speed up to scenes using triplanar. | |||
2017-12-01 | Needed a broader search path flag | Bastiaan Olij | |
2017-11-30 | Changed the dynamic library open function to allow setting the path of the ↵ | Juan Linietsky | |
library to open extra libraries. | |||
2017-11-29 | Enhanced iOS and UWP logo on Export dialog | Indah Sylvia | |
2017-11-29 | Merge pull request #13383 from Krakean/fix_whitescreen | Rémi Verschelde | |
Fixed fleeting window white screen on editor/game startup | |||
2017-11-29 | Merge pull request #13387 from rraallvv/refactor | Rémi Verschelde | |
Add target helper functions and refactor (master) | |||
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo | |
2017-11-29 | Fixed white screen on editor/game startup by moving window displaying to a ↵ | Dmitry Koteroff | |
bit later phase | |||
2017-11-29 | Fix inverted relative mouse motion in HTML5 export | Leon Krause | |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo | |
2017-11-26 | Allow customizing user:// path (folder in OS::get_data_path()) | Rémi Verschelde | |
This allows to specify any valid folder name (including with subfolders) to use as user:// on all platforms. The folder is constrained to the platform-specific OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to). Fixes #13236. | |||
2017-11-25 | Merge pull request #13278 from eska014/jseval-returntypes | Rémi Verschelde | |
Remove contrived JavaScript.eval() return types | |||
2017-11-25 | Remove contrived JavaScript.eval return types | Leon Krause | |
2017-11-25 | Fix build on macOS and Android after bc2e8d99 | Rémi Verschelde | |