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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-10-04
Fix returning Game Center player ID
Ruslan Mustakov
2017-10-04
Improve input handling on Android
Ruslan Mustakov
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
Improvements on the export code on OS X
Marcelo Fernandez
2017-10-03
OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-03
Merge pull request #11782 from eska014/persistent-userfs-test
Hein-Pieter van Braam
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
Add OS::is_userfs_persistent to check user:// persistence
Leon Krause
2017-10-02
Merge pull request #11575 from marcelofg55/move_path_to_trash
Poommetee Ketson
2017-10-02
Merge pull request #11716 from marcelofg55/coreaudio_driver
Poommetee Ketson
2017-10-02
Use primary WebAssembly.instantiate overload
Leon Krause
2017-09-30
Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-26
Reduce gcc lto build time by telling the linker to
Felix M. Cobos
2017-09-25
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
Marcelo Fernandez
2017-09-25
Merge pull request #11567 from QuLogic/scons-var-types
Rémi Verschelde
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-24
Merge pull request #11519 from hpvb/fix-gcc-lto
Rémi Verschelde
2017-09-24
Removed get_resource_dir from osx platform
BastiaanOlij
2017-09-24
Merge pull request #11527 from QuLogic/system-zstd
Rémi Verschelde
2017-09-24
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-23
Fix gcc lto
Hein-Pieter van Braam
2017-09-22
Comment out code that is causing project loading to fail on osx
BastiaanOlij
2017-09-21
UWP: Fix build issue about Object ambiguity
George Marques
2017-09-21
Merge pull request #11458 from volzhs/fix-trustmanager-master
Rémi Verschelde
2017-09-21
Fix TrustManager for Android
volzhs
2017-09-21
Merge pull request #11243 from hpvb/add-debug-info-on-release
Rémi Verschelde
2017-09-21
Merge pull request #11141 from fcobos/x11_borderless_switch_fix
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Merge pull request #11432 from endragor/min-sdk-version-18
Rémi Verschelde
2017-09-20
Set Android minSdkVersion to 18
Ruslan Mustakov
2017-09-20
Return player ID after connecting to Game Center
Ruslan Mustakov
2017-09-19
Fix mouse button state in HTML5 platform
Leon Krause
2017-09-19
Fix crash handler not including stdlib.h
Marcelo Fernandez
2017-09-18
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-16
Create separate debug info files by default
Hein-Pieter van Braam
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-14
X11: Fix gamepads not being added whith udev.
Andreas Haas
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Buildsystem: Windows cross-compilation on Linux defaults to 64-bit
Rémi Verschelde
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
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