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AgeCommit message (Expand)Author
2023-01-31Merge pull request #71174 from RedMser/fix-confined-mouse-mode-updateRémi Verschelde
2023-01-31Merge pull request #72426 from fire/4-warningsRémi Verschelde
2023-01-30Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.K. S. Ernest (iFire) Lee
2023-01-30Refactor high quality texture importJuan Linietsky
2023-01-30Merge pull request #72370 from bruvzg/dead_ximRémi Verschelde
2023-01-30Merge pull request #71995 from Faless/net/4.x_tls_verifyRémi Verschelde
2023-01-30[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.bruvzg
2023-01-28[Net] Remove StreamPeerTLS.blocking_handshake option.Fabio Alessandrelli
2023-01-28[NET] Refactor TLS configuration.Fabio Alessandrelli
2023-01-27Update the XR manifest configsFredia Huya-Kouadio
2023-01-27Merge pull request #72168 from RandomShaper/sensible_lock_returnRémi Verschelde
2023-01-27Booleanize various sync primitives' wait & locking methodsPedro J. Estébanez
2023-01-27Merge pull request #72102 from Riteo/keymapx11-scope-goodnessRémi Verschelde
2023-01-27Fix split allow empty string in SSH export plugindaviirodrig
2023-01-26[Android] Fix virtual keyboard special keys.bruvzg
2023-01-26Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_...Rémi Verschelde
2023-01-26Fix the issue causing the Godot Android Editor to crash when returning from t...Fredia Huya-Kouadio
2023-01-26Merge pull request #72101 from bruvzg/x11_ime_unfocusRémi Verschelde
2023-01-26Merge pull request #72099 from bruvzg/ime_commitRémi Verschelde
2023-01-26[X11] Fix IME focus return.bruvzg
2023-01-26[Windows] Fix committing IME text without IME deactivation.bruvzg
2023-01-26Put KeyMappingX11 stuff inside its own scopeRiteo
2023-01-25Address kotlin build warningsFredia Huya-Kouadio
2023-01-25[Windows] Fix candidate window position with some third party IME engines.bruvzg
2023-01-25Merge pull request #72029 from bruvzg/x11_keycodeRémi Verschelde
2023-01-25[X11] Fix incorrect keycodes from non-QWERTY layouts.bruvzg
2023-01-25[X11] Make IME focus window input only.bruvzg
2023-01-25Merge pull request #72018 from bruvzg/x11_ime_loopRémi Verschelde
2023-01-25[X11] Prevent IME activation from entering infinite loop.bruvzg
2023-01-25Merge pull request #72017 from bruvzg/win_touc_no_resetRémi Verschelde
2023-01-25[Windows] Fix ToUnicodeEx resetting some dead key states.bruvzg
2023-01-25Move xkbcommon dynamic loading code into generic linuxbsd folderRiteo
2023-01-24Merge pull request #71917 from m4gr3d/update_godot_android_editor_labelRémi Verschelde
2023-01-23Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor...Fredia Huya-Kouadio
2023-01-23Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_mainRémi Verschelde
2023-01-23[Linux/BSD] Include headers for dynamically loaded libraries to simplify buil...bruvzg
2023-01-23Cleanup and unify keyboard input.bruvzg
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-23Merge pull request #71848 from bruvzg/ios_glesRémi Verschelde
2023-01-23Merge pull request #71784 from PrecisionRender/fix-xbox-inputRémi Verschelde
2023-01-22Update the logic to calculate the screen scale on AndroidFredia Huya-Kouadio
2023-01-22[iOS] Restore OpenGLES3 renderer support.bruvzg
2023-01-21Merge pull request #71819 from Riteo/certified-musl-momentRémi Verschelde
2023-01-21Make PIE relocation detection glibc-onlyRiteo
2023-01-21Merge pull request #71730 from reduz/fix-altgr-stuckRémi Verschelde
2023-01-21Merge pull request #71220 from reduz/prevent-opening-windows-console-filesRémi Verschelde
2023-01-20Fix Xbox Series controller duplicate inputPrecisionRender
2023-01-20Merge pull request #71646 from Vilcrow/android-export-genname-checkRémi Verschelde
2023-01-20Exclude atomic lib under FreeBSD using LLVMrobfram
2023-01-20[Android export] Added validation of the project name when using $genname in ...S.V.I. Vilcrow