summaryrefslogtreecommitdiff
path: root/platform
AgeCommit message (Collapse)Author
2016-07-24Merge pull request #5894 from vnen/windows-set-positionRémi Verschelde
Avoid changing position when the window is fullscreen
2016-07-24Merge pull request #5415 from volzhs/improve-android-paymentJuan Linietsky
Improve android payment
2016-07-24Avoid changing position when the window is fullscreenGeorge Marques
2016-07-22Merge pull request #5845 from hurikhan/x11_cleanupRémi Verschelde
Code cleanup in platform/x11
2016-07-21Code cleanup in platform/x11Mario Schlack
2016-07-21Implement OS.request_attention() for X11Mario Schlack
2016-07-21Merge pull request #5841 from vnen/fix-windows-wheelRémi Verschelde
Fix mouse wheel event position on Windows
2016-07-21Merge pull request #5837 from hurikhan/android_cleanupRémi Verschelde
Minor code formatting in platform/android
2016-07-21Implement OS.request_attention() for OSX (#5662)GungnirInd
Keeps bouncing icon until user focuses window
2016-07-21Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde
Add OS.request_attention() for Windows
2016-07-21Fix mouse wheel event position on WindowsGeorge Marques
2016-07-21Minor code formatting in platform/androidMario Schlack
2016-07-21Merge pull request #5835 from volzhs/issue-5831Rémi Verschelde
Fix compile error if use android_stl=yes
2016-07-21Fix compile error if use android_stl=yesvolzhs
2016-07-21Merge pull request #5819 from hurikhan/android_getScreenDPIRémi Verschelde
Implement get_screen_dpi() on Android
2016-07-20Implement get_screen_dpi() on AndroidMario Schlack
2016-07-19Fixed properly not save signals that already exist in their base scenes, ↵Juan Linietsky
closes #5656
2016-07-18remove GLU dependency, closes #3787Juan Linietsky
2016-07-18Add querying details of IAP items for androidvolzhs
2016-07-18Fix can't get all info if user purchases many items and not consumedvolzhs
2016-07-18Merge pull request #5718 from jay3d/masterRémi Verschelde
Added gyroscope support to Godot and Android
2016-07-18Revert "Make editor compatible with Windows high contrast themes"Rémi Verschelde
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452.
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-14WinRT: Add missing license file for ANGLERémi Verschelde
Also drop the unused "All rights reserved" FunctionDiscoveryKeys_devpkey.h Fixes #4859.
2016-07-11Fix crash in FileAccessJAndroid::file_exists (does not free local ref)sanikoyes
2016-07-10Merge pull request #5077 from RandomShaper/improve-android-buildJuan Linietsky
Improve Android build
2016-07-10Merge pull request #5574 from volzhs/android-app-idJuan Linietsky
Add android_add_default_config for config.py
2016-07-10Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variantJuan Linietsky
windows get_latin_keyboard_variant() implementation and gdscript binding, #5503
2016-07-09line/col label was changing size with each cursor move, forcing the GUI to ↵Juan Linietsky
resize upwards and costing considerably CPU usage. It has been changed so it won't resize the UI when modified. This will make the code editor feel a lot smoother.
2016-07-09OSX export: Default to fat format, make it an enumRémi Verschelde
Since we want to distribute only the fat binary in the official templates, this should make it work out of the box. 32 bits and 64 bits options are still available for people that want them, but will throw an error if the binaries are not in the template zip.
2016-07-08Pass mouse position to Input singleton in web exporteska
2016-07-08Avoid crash if setting modifiers fails, closes #5158Juan Linietsky
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07Removed unused variables (first pass)Rémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07Add android_add_default_config for config.pyvolzhs
usage : env.android_add_default_config("applicationId 'com.godot.game'")
2016-07-05Add OS.request_attention() for WindowsGeorge Marques
2016-07-04Merge pull request #5552 from volzhs/fix-jni-nullRémi Verschelde
Fix crash when null value through jni on android
2016-07-04Merge pull request #5551 from eska014/bsd-no-libdlRémi Verschelde
Link libdl only on Linux, fix BSD build
2016-07-05Fix crash when null value through jni on androidvolzhs
2016-07-04Link libdl only on Linux, fix BSD buildeska
2016-07-03windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan
2016-07-03Merge pull request #5516 from Hinsbart/fix_win_freezeRémi Verschelde
Windows: prevent freeze while moving or resizing the game window.
2016-07-03Merge pull request #5491 from volzhs/fix-jni-bool-stringRémi Verschelde
Fix wrong return bool, string, string array data through jni
2016-07-02missnig ;Juan Linietsky
2016-07-02Data dir returns a symlink in Android 6.0, which confuses DirAccess on ↵Juan Linietsky
android, this should fix it
2016-07-01Windows: prevent freeze while moving or resizing the game window.Andreas Haas
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one. To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running. fixes #4695
2016-06-30Merge pull request #5495 from SuperUserNameMan/joystick_bug_windowsRémi Verschelde
fixes #5464 windows_joystick close_joystick bug
2016-06-30Merge pull request #5494 from jay3d/masterRémi Verschelde
Fixed building for latest Haiku nightlies.
2016-06-29fixes #5464 windows_joystick close_joystick bugSuperUserNameMan
2016-06-29Fixed building for latest Haiku nightlies.Jamil Halabi