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2017-07-03Merge pull request #9396 from sowfelicity/x11-ime-echoRémi Verschelde
Workaround for IME and echo events on Linux (fixes #29 #7106 #9381):
2017-07-03Merge pull request #9468 from BastiaanOlij/osx_export_dmgRémi Verschelde
On OSX export to DMG and optionally code sign the app bundle
2017-07-02On OSX export to DMG and optionally code sign the app bundleBastiaanOlij
2017-07-01Buildsystem: Improve detect.py readability and fix issuesRémi Verschelde
Tried to organize the configure(env) calls in sections, using the same order for all platforms whenever possible. Apart from cosmetic changes, the following issues were fixed: - Android: cleanup linkage, remove GLESv1_CM and GLESv2 - iPhone: Remove obsolete "ios_gles22_override" option - OSX: * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option (closes #9449) * Make "fat" bits argument explicit - Server: sync with X11 - Windows: clean up old DirectX 9 stuff - X11: * Do not require system OpenSSL for building (closes #9443) * Fix typo'ed use_leak_sanitizer option * Fix .llvm suffix overriding custom extra_suffix
2017-06-29Workaround for IME and echo events on Linux:Jia Wang
Request detectable auto-repeat (Require XKB extension) to support echo events and IME at the same time. Fixes #29, #7106 and #9381.
2017-06-28Merge pull request #9416 from marcelofg55/masterRémi Verschelde
Implemented borderless window code for OSX.
2017-06-27Implemented borderless window code for OSX.Marcelo Fernandez
2017-06-27Hide HTML5 native-run icon without runnable presetL. Krause
2017-06-27Use custom native-run icons for Android and HTML5L. Krause
2017-06-25Revert "Workaround for IME on Linux."Juan Linietsky
2017-06-25Merge pull request #9334 from Noshyaar/pr-genhRémi Verschelde
BuildSystem: generated files have .gen.extension
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-25Workaround for IME on Linux(fixes #29 #7106):Jia Wang
Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available.
2017-06-23Merge pull request #9312 from BastiaanOlij/osx_exportJuan Linietsky
Osx export
2017-06-23Reimplement export module for OSXBastiaanOlij
2017-06-20Make the Windows icon file smallerHugo Locurcio
This results in slightly more compact Godot Windows binaries.
2017-06-19Update HTML5 platform for new InputEventsL. Krause
2017-06-15Merge pull request #9198 from vnen/fix-wheel-posRémi Verschelde
Fix MouseWheel position on Windows
2017-06-15Fix MouseWheel position on WindowsGeorge Marques
2017-06-15Merge pull request #9140 from ageazrael/bug-fixRémi Verschelde
Fixed middle mouse button can't bounce in macOS
2017-06-15Merge pull request #9102 from Faless/debugger_listen_show_errorRémi Verschelde
Editor now shows error when debug port is in use
2017-06-13Used in the macOS HiDPI options window is too smallageazrael
2017-06-13Fixed middle mouse button can't bounce in macOSageazrael
2017-06-12UWP: InputEvent: Renamed "pos" property to "position"George Marques
To comply with the changes from #9031.
2017-06-10Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli
2017-06-10Restired multithread support in OSX and Windows, should stop the crashes.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
-Restored resource previews!
2017-06-08Merge pull request #8949 from RandomShaper/improve-mobile-buildsRémi Verschelde
Improve/harmonize mobile builds
2017-06-07Merge pull request #9082 from themindoverall/pr-fix-android-buildRémi Verschelde
Fix InputEvent-related Android build issues
2017-06-06Fix input event related android build issuesChris Serino
2017-06-06osx release right button event fixedtoger5
RIGHT_MOUSE_BUTTON was not removed from the button mask (instead it was added...) fixes #9079
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
Make the naming consistent with other classes.
2017-05-29X11: Turn warning about not finding cursor theme into verbose output.Andreas Haas
Failing to get the cursor theme should not cause any issues since we're then using the default one anyway. So I removed the warning and made it a verbose-only print instead, as people tend to mistake it for a real error.. (pretty much like `iCCP: known incorrect sRGB profile` :P)
2017-05-28Use new icons everywhereTimo Schwarzer
Closes #8879
2017-05-27Improve/harmonize mobile buildsPedro J. Estébanez
2017-05-27Merge pull request #8935 from volzhs/get-locale-masterRémi Verschelde
Make OS.get_locale() returns same value
2017-05-27Allow custom CCFLAGS for iPhone buildsPedro J. Estébanez
plus disable exceptions by default
2017-05-27Make OS.get_locale() returns same valuevolzhs
2017-05-26Merge pull request #8916 from sanikoyes/Pr-fix_audio_stoped_iOSRémi Verschelde
Fix audio can't resume in iOS platform
2017-05-26Merge pull request #8923 from volzhs/fix-android-build-masterRémi Verschelde
Fix android build regression by be7ced4
2017-05-26Fix android build regression by be7ced4volzhs
2017-05-26Fixed audio can not resume if it is interrupted cause by an incoming phone callsanikoyes
2017-05-26Merge pull request #8912 from RandomShaper/ios-alertRémi Verschelde
Implement OS.alert() for iOS
2017-05-25Implement OS.alert() for iOSPedro J. Estébanez
2017-05-25Merge pull request #8878 from BastiaanOlij/ios_make_arm64_defaultRémi Verschelde
Make arm64 the default option and set minimum to iOS 9
2017-05-23Fix UWP compilation issuesGeorge Marques
Also fix VS2017 compilation problems.
2017-05-23Make arm64 the default option and set minimum to iOS 9BastiaanOlij
2017-05-23Merge pull request #8877 from BastiaanOlij/fix_ios_godot3Rémi Verschelde
More fixes for iOS Godot 3.0
2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
- nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS