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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-03-10
Merge pull request #58335 from maiself/fix-directory-delete-linux
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-03-09
Add missing header for headless builds
MmAaXx500
2022-03-08
[X11] Do not try to focus unmapped window.
bruvzg
2022-03-07
Revert "[HTML5] Fetch API now passes credentials."
Rémi Verschelde
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-04
Merge pull request #58742 from timothyqiu/x11-leak
Rémi Verschelde
2022-03-04
Merge pull request #58738 from bruvzg/mac_resize_crash
Rémi Verschelde
2022-03-04
Fix X11 memory leak after drag & drop file into the editor
Haoyu Qiu
2022-03-04
[macOS] Disable window redraw during resize, when rendering in the separate t...
bruvzg
2022-03-04
[macOS and iOS export] Add localized application name to the translation .pli...
bruvzg
2022-02-26
[iOS] Fix multitouch not working correctly
Sergey Minakov
2022-02-25
Improve popup window handling.
bruvzg
2022-02-22
[Windows] Fix borderless window flag toggle and restoring minimized borderles...
bruvzg
2022-02-20
Fix deleting of directories on Linux
Mai Lavelle
2022-02-19
[iOS] Fix incorrect method name for input dragging event
Sergey Minakov
2022-02-17
[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-02-16
Merge pull request #58173 from akien-mga/js-build-fix-is_project_manager
Rémi Verschelde
2022-02-16
HTML5: Fix build after #52742
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
Merge pull request #58081 from tavurth/bugfix/high-macos-cpu-usage
Rémi Verschelde
2022-02-15
Fix new performance regressions (short delay_usec)
Will Whitty
2022-02-14
Merge pull request #57306 from trollodel/remove_editornode_param
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
[OSX] Codesign exporter now uses CryptoCore RNG.
Fabio Alessandrelli
2022-02-14
[OS/Crypto] Add get_entropy to OS.
Fabio Alessandrelli
2022-02-12
[macOS] Fix macOS producing alert sound on some input actions.
bruvzg
2022-02-12
Merge pull request #56953 from bruvzg/ex_wnd
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Add exclusive window handling to DisplayServer (on macOS and Windows).
bruvzg
2022-02-11
[Windows] Fix drag-and-drop.
bruvzg
2022-02-10
[HTML5] Fetch API now passes credentials.
Fabio Alessandrelli
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Merge pull request #57605 from naithar/fix/godot-view-touch-4.0
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
Merge pull request #57825 from Calinou/ios-remove-obsolete-define
Rémi Verschelde
2022-02-08
Remove obsolete define in the iOS buildsystem code
Hugo Locurcio
2022-02-08
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-08
Merge pull request #57809 from akien-mga/osx-11.00-warning
Rémi Verschelde
2022-02-08
OSX: Pass `-mmacosx-version-min=11.0` instead of `11.00`
Rémi Verschelde
2022-02-08
Merge pull request #57612 from maiself/improve-gamepad-detection
Rémi Verschelde
2022-02-08
[macOS] Fix NO_FOCUS macOS flag.
bruvzg
2022-02-08
Merge pull request #57794 from bruvzg/x11_fs_fix
Rémi Verschelde
2022-02-08
[X11] Fix decoration reset when returning from fullscreen mode.
bruvzg
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