Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-01 | Merge pull request #26958 from bruvzg/macos_hidpi_fixes | Rémi Verschelde | |
Fix hiDPI scaling support in `get_real_window_size` and `set_window.size` | |||
2019-03-20 | Revert accidental commits | Pedro J. Estébanez | |
This reverts commit fb37284c027b494ed3ec21124001fcb729f42cc4. This reverts commit 4db0f51b9aa76cfc7649787fe1970af606ce8dab. | |||
2019-03-20 | Create class for shared memory blocks [wip] | Pedro J. Estébanez | |
2019-03-16 | Add EAGLContext for the fallback case | Sam Green | |
2019-03-14 | Add logging around opengl es context creation. Ensure we can access project ↵ | Sam Green | |
settings prior to creating our gl es context, so we can properly determine which driver to use. | |||
2019-03-12 | Merge pull request #26962 from ibrahn/small-x11setcontext-fix | Rémi Verschelde | |
fix for access after free in OS_X11::set_context. | |||
2019-03-12 | fix for access after free in OS_X11::set_context. | Ibrahn Sahir | |
2019-03-12 | Merge pull request #26957 from nekomatata/vs-natvis-fix | Rémi Verschelde | |
Fixed & improved Visual Studio custom debugger visualization | |||
2019-03-12 | [macOS] Fix hiDPI scaling support in `OS.get_real_window_size` and ↵ | bruvzg | |
`OS.set_window.size` functions. | |||
2019-03-12 | Fixed & improved Visual Studio custom debugger visualization | PouleyKetchoupp | |
2019-03-11 | HTML5: Fix ETC export for GLES2 fallback on mobile | Rémi Verschelde | |
2019-03-08 | Request Android record permission when needed | DESKTOP-3H3MR3A\eloisa | |
2019-03-07 | Merge pull request #26745 from akien-mga/android-modules-def | Rémi Verschelde | |
Define android/modules globally so it appears in Project Settings | |||
2019-03-07 | Define android/modules globally so it appears in Project Settings | Rémi Verschelde | |
Until now people had to add it manually to project.godot to load custom modules. | |||
2019-03-07 | osx: update mouse position on mouse press | Philip Whitfield | |
2019-03-06 | Merge pull request #26672 from RandomShaper/fix-22955-android-context-loss | Rémi Verschelde | |
Restart game on GL context loss on Android | |||
2019-03-06 | [macOS] Fixes NumPad keys detection, adds some missing key mappings. | bruvzg | |
2019-03-06 | Restart game on GL context loss on Android | Pedro J. Estébanez | |
Bonus: Remove useless old code about reload hooks Fixes #22955. | |||
2019-03-06 | Merge pull request #26707 from bruvzg/fix_macos_mscroll | Rémi Verschelde | |
Fix macOS accumulated mouse scroll events. | |||
2019-03-06 | Fix macOS accumulated mouse scroll events. | bruvzg | |
2019-03-06 | Fix directory check when exporting project | volzhs | |
Fix #26702 | |||
2019-03-06 | Merge pull request #26633 from akien-mga/driver-fallback-etc | Rémi Verschelde | |
Disable driver fallback to GLES2 by default | |||
2019-03-06 | Merge pull request #26666 from Calinou/update-server-buildsystem | Rémi Verschelde | |
Update the server platform's `detect.py` to match x11's | |||
2019-03-05 | Merge pull request #26664 from marxin/fix-25714-__bswap_16 | Rémi Verschelde | |
Replace usage of __bswap_16 with BSWAP16 (#25714). | |||
2019-03-05 | Merge pull request #26626 from rluders/misleading-error-message-export | Rémi Verschelde | |
Fixing misleading error message when trying to export | |||
2019-03-05 | Update the server platform's `detect.py` to match x11's | Hugo Locurcio | |
This adds support for LTO, UBSAN/ASAN/LSAN, debugging symbols options and `optimize=size` in the `server` platform. | |||
2019-03-05 | Replace usage of __bswap_16 with BSWAP16 (#25714). | marxin | |
2019-03-05 | Fixes misleading error message when trying to export | Ricardo Lüders | |
This patch fixes the misleading error message when users try to "export all" into an invalid destination path. Closes #26539 | |||
2019-03-05 | Disable driver fallback to GLES2 by default | Rémi Verschelde | |
GLES2 is not designed to be a drop-in replacement for the GLES3 backend, so the fallback mode has to be used knowingly. It *can* make sense for simple projects which make sure to handle the differences between both rendering backends, but most users should stick to one supported backend. By making it opt-in, we can now use this parameter to define whether to export ETC textures to Android and iOS when using GLES3 + Fallback. When using GLES3 without Fallback on Android, set the proper min GLES version in the AndroidManifest. Also made the option boolean and renamed it for clarity and to avoid conflict with the previous String option (which would always evaluate as "true" otherwise). Fixes #26569. | |||
2019-03-05 | Fix HTML5 quick preview URL | bruvzg | |
2019-03-04 | Remove microphone from export options and distribution plist | Sam Green | |
2019-03-04 | More style cleanup... | Rémi Verschelde | |
2019-03-03 | Add support for event accumlation (off by default, on for editor), fixes #26536 | Juan Linietsky | |
2019-03-03 | Implement a more coherent (and way less hack) way to block animation ↵ | Juan Linietsky | |
updates, fixes #24618 | |||
2019-03-03 | Ability to keep pumping messages while being debugged, may be a solution for ↵ | Juan Linietsky | |
#21431 | |||
2019-03-03 | Improve VRAM texture compression checks for mobile/web | Rémi Verschelde | |
For HTML5, we need to support S3TC if running on desktop, and ETC or ETC2 for mobile, so make this explicit. Add logic to check for ETC2 support on GLES3, and remove incorrect ETC feature for GLES3 on Android. Fix ETC check invalidating templates on HTML5. Fixes #26476. | |||
2019-03-02 | Merge pull request #26474 from akien-mga/scons-silence-x11 | Rémi Verschelde | |
SCons: Reduce spam from x11:can_build | |||
2019-03-02 | SCons: Reduce spam from x11:can_build | Rémi Verschelde | |
When cross-compiling for non-X11 on Linux, it used to be quite spammy. Now it will only print errors if you miss more than just pkg-config and x11. | |||
2019-03-02 | SCons: Move platform-specific Opus config to its module | Rémi Verschelde | |
2019-03-01 | Merge pull request #26353 from ivanarh/android_hide_keyboard_crash | Rémi Verschelde | |
Android: Fixed a possible crash in keyboard hide method. | |||
2019-03-01 | Merge pull request #26407 from marcelofg55/audio_input_android | Rémi Verschelde | |
Implement Audio Input support on Android | |||
2019-02-28 | Implement Audio Input support on Android | Marcelo Fernandez | |
2019-02-28 | X11: Fix drag and drop from non-latin paths | Rémi Verschelde | |
Fixes #25826. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2019-02-27 | Android: Fixed a possible crash in keyboard hide method. It's called not ↵ | Ivan Ponomarev | |
from main thread so InputMethodManager can't be used directly. | |||
2019-02-27 | Android: Fixed problems with memory leaks due to absent ↵ | Ivan Ponomarev | |
ReleaseStringUTFChars calls. | |||
2019-02-27 | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde | |
Fix -Wsign-compare warnings. | |||
2019-02-27 | Fix -Wsign-compare warnings. | marxin | |
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type. | |||
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky | |
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings | |||
2019-02-26 | Fixed possible crash on iOS in applicationDidReceiveMemoryWarning method: ↵ | Ivan Ponomarev | |
event loop may be null when it's called. | |||
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | |
-Fixed a bug where etc textures were imported broken |