Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export | |||
2015-11-18 | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation | Juan Linietsky | |
Visual studio 2015 compilation | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2718 from SaracenOne/audio_system_crash_fix | Juan Linietsky | |
Fixed Audio System Crash | |||
2015-11-18 | Merge pull request #2814 from masoudbh3/android-fa-locale | Juan Linietsky | |
Android add FA(persian) locale strings | |||
2015-11-19 | Android add FA(persian) locale strings | masoud bh | |
2015-11-18 | Merge pull request #2691 from volzhs/android_payment | Juan Linietsky | |
improve android payments | |||
2015-11-18 | Merge pull request #2737 from akien-mga/type-specific-error-output | Juan Linietsky | |
Display error type (error, warning, script error) in OS::print_error + cleanup error ANSI coloring | |||
2015-11-18 | Merge pull request #2784 from masoudbh3/resigning-android-template | Juan Linietsky | |
Skip META-INF from Android Template | |||
2015-11-16 | Use macros to determine which iOS SDK we have in order to be backwards ↵ | Aren Villanueva | |
compatible with older SDKs when fixing template compilation issues. | |||
2015-11-16 | iOS compile fixes. | Aren Villanueva | |
2015-11-14 | Skip META-INF from Android Template | masoud bh | |
2015-11-14 | windows crash and bind placeholder method | Ariel Manzur | |
2015-11-10 | Fix error messages forcing a white font for subsequent messages | Rémi Verschelde | |
This is achieved using the "no specific formatting" \E[0m tag. Fixes #2566. Also remove the hardcoded black background colour and use default bolded terminal font for error message. Error logs should now look good both on terminals with a dark and light background colour. | |||
2015-11-10 | Display error type (error, warning, script error) in OS::print_error | Rémi Verschelde | |
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive. ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far). Fixes #1127. | |||
2015-11-09 | change pe_bliss parent directory from /drivers to /tools | masoud bh | |
2015-11-09 | Add icon to exe file in windows export | masoud bh | |
add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'. | |||
2015-11-02 | Moved deleting sample player in OS finalize methods to before deleting audio ↵ | Saracen | |
server to prevent crash when exiting. | |||
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | |
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||
2015-10-30 | Fixes Visual Studio 2015 parallel builds (-j switch) | ZuBsPaCe | |
Reference: http://stackoverflow.com/questions/284778/what-are-the-implications-of-using-zi-vs-z7-for-visual-studio-c-projects fatal error C1041: cannot open program database 'C:\godot\vc140.pdb'; if multiple CL.EXE write to the same .PDB file, please use /FS | |||
2015-10-28 | improve android payments | volzhs | |
GodotPaymentV3 currently consumes purchased item right after purchasing. But, some in-app item should not consume like "remove ads permanently" So, I added "setAutoConsume(boolean)", "requestPurchased()", "consume(sku_string)". AutoConsume is true by default as before. usage: func _ready(): var payment = Globals.get_singleton("GodotPayments") payment.setPurchaseCallbackId(get_instance_ID()) payment.setAutoConsume(false) # default : true payment.requestPurchased() # callback : has_purchased payment.purchase("item_name") # callback : purchase_success, purchase_fail, purchase_cancel, purchase_owned payment.consume("item_name") # callback : consume_success func purchase_success(receipt, signature, sku): print("purchase_success : ", sku) func purchase_fail(): print("purchase_fail") func purchase_cancel(): print("purchase_cancel") func purchase_owned(sku): print("purchase_owned : ", sku) func consume_success(receipt, signature, sku): print("consume_success : ", sku) func has_purchased(receipt, signature, sku): if sku == "": print("has_purchased : nothing") else: print("has_purchased : ", sku) | |||
2015-10-26 | Made the Atom net_wm_icon local | Phobos Tro | |
2015-10-25 | Fixing memory leaks | Phobos Tro | |
2015-10-22 | Added setting for CADisplayLink on iOS, so you no longer need to recompile ↵ | steve | |
to change it | |||
2015-10-18 | rasterizer comparison fix | firefly2442 | |
2015-10-17 | fixes broken 3D in editor | Juan Linietsky | |
2015-10-17 | Merge pull request #2203 from volzhs/fix_android_payments | Juan Linietsky | |
Fix android payments | |||
2015-10-17 | Merge pull request #2369 from Max-Might/master | Juan Linietsky | |
Haiku: platform support | |||
2015-10-17 | Merge pull request #2479 from firefly2442/cppcheck-unusedvars | Juan Linietsky | |
ran cppcheck, found unused variables | |||
2015-10-17 | Merge pull request #2474 from masoudbh3/android-armeabi-v7a | Juan Linietsky | |
Fix android build script | |||
2015-10-17 | Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash | Juan Linietsky | |
Fix X11 Editor Boot Splash (Maximized Boot Splash) | |||
2015-10-17 | Merge pull request #2602 from sanikoyes/Pr-REUSE_ADDR_WIN32 | Juan Linietsky | |
Pr-REUSE_ADDR_WIN32 | |||
2015-10-17 | Haiku: fix build | Kostadin Damyanov | |
2015-10-16 | Added specific get_locale to OSX platform | Didier Vandekerckhove | |
The default unix get_locale didn’t work. OS X requires a specific one. | |||
2015-10-13 | REUSE_ADDR under windows platform | sanikoyes | |
2015-10-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: platform/windows/detect.py | |||
2015-10-13 | Merge remote-tracking branch 'upstream/master' | Kostadin Damyanov | |
2015-10-08 | newline fixes | reduz | |
2015-10-02 | Add support for Opus audio format | George Marques | |
2015-10-01 | -Added ability to use cubic interpolation on image resize (little more ↵ | Juan Linietsky | |
quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar | |||
2015-09-28 | Merge pull request #2548 from romulox-x/iCloud | punto- | |
Initial iCloud implementation | |||
2015-09-27 | improved iCloud build option description | steve | |
2015-09-27 | Initial iCloud implementation, supporting key value pairs | steve | |
2015-09-27 | Hide stderr when trying to detect mingw binaries on posix | Rémi Verschelde | |
2015-09-26 | Rename voice_set_volume argument to p_volume to avoid confusion | Rémi Verschelde | |
This argument is indeed expected to be a volume on a linear scale (not dB), typically from 0.0 to 1.0, though it can go higher than 1.0. | |||
2015-09-26 | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | |
Still need to get proper audio output latency in some platforms. | |||
2015-09-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | |
2015-09-21 | Properly implement OS.alert() from script, and use xmessage on X11 | Juan Linietsky | |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky | |
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings |