summaryrefslogtreecommitdiff
path: root/platform
AgeCommit message (Expand)Author
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-22Fixed compilation error on MacOS X.James McLean
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-08draw button focus before text and iconJuan Linietsky
2015-06-07Complete fix for windows compilabilityest31
2015-06-07Fix windows compilabilityest31
2015-06-07Merge pull request #2037 from est31/use-local-winJuan Linietsky
2015-06-07Merge pull request #2017 from Razzlegames/multitouch_fix_1908Juan Linietsky
2015-06-06Add OS.get_time_zone_info functionest31
2015-06-06Add utc param to get_time and get_date methodsest31
2015-06-06Use local time for both time and date on winest31
2015-06-03improved calculation of screen resolution on iosromulox_x
2015-05-31Additional Fix for Multi-touch release problemKyle Luce
2015-05-26Merge pull request #1966 from romulox-x/iosServicesAdditionspunto-
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-23added response event for game center overlay closingromulox_x
2015-05-23added data to descriptions dictionary that was missing. Made the elements th...romulox_x
2015-05-23Fixed null pointer bug in ios store. added functions to game center to reset ...romulox_x
2015-05-22Fix building release target with debug symbolsRémi Verschelde
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-17fix crash on help, closes #1873Juan Linietsky
2015-05-15fix multitouch release problemvipsbpig
2015-05-09Change windows build to use CFlag /Od so that you get the full debug experien...Antony
2015-05-07Merge pull request #1826 from eehrich/masterJuan Linietsky
2015-05-06Better OS X fullscreen support, without the nasty startup effectRicardo Pérez
2015-05-06Merge pull request #1818 from ricpelo/ricpelo-patch-5punto-
2015-05-06optional formal changesehriche
2015-05-05Really fixes fullscreen mode in OS X, even during startupRicardo Pérez
2015-05-04fixes issue #1693 winmain and main unicodeyg2f
2015-05-04Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-05-04small unicode fixesJuan Linietsky
2015-05-03Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky
2015-05-03Merge pull request #1800 from antonyjones67/VSGeneratorJuan Linietsky
2015-05-03Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...Antony Jones
2015-05-03fixed broken comment blockSimon Wenner
2015-05-01-fixed godot icon for androidJuan Linietsky
2015-05-01-option to select arm and x86 architectures on android export (will not work ...Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-28fixes in handling of DirAccess for resource path on Android, fixes #1447Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18-fix local and global usage for DirAccess, fixes #791Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-17-Added android immersive mode, fixes #303Juan Linietsky
2015-04-12improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky
2015-04-12Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...Juan Linietsky
2015-04-07Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky
2015-04-07Merge pull request #1568 from sanikoyes/Pr-missing-WM_RBUTTONDBLCLKJuan Linietsky