Age | Commit message (Expand) | Author |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-15 | Merge pull request #7519 from eska014/web-presentation | Rémi Verschelde |
2017-01-15 | Merge pull request #7510 from Faless/tcp_connect | Rémi Verschelde |
2017-01-15 | Merge pull request #7127 from BastiaanOlij/ios_meters | Rémi Verschelde |
2017-01-14 | StreamPeerWinsock: Fix changed declarations | Rémi Verschelde |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Improve usability and style in web export presentation | eska |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Fixed dir access return value, changed it to Error like all other funcs | Juan Linietsky |
2017-01-14 | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky |
2017-01-13 | TCP connect always opens correct socket type | Fabio Alessandrelli |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli |
2017-01-12 | Added support for getting gravity vector from iOS | BastiaanOlij |
2017-01-12 | Added logic for adjusting to screen orientation and removed final negative z | BastiaanOlij |
2017-01-12 | Added gravity vector back into the accelerometer data and flipped Z on the gyro | BastiaanOlij |
2017-01-12 | Fixed up release motionManager and negate z for gyro and magnetometer | BastiaanOlij |
2017-01-12 | Replacing deprecated UIAccelerometer with Core Motion | BastiaanOlij |
2017-01-12 | Relink web build when HTML shell changes | eska |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7493 from neikeq/pr-mingw-bits | Rémi Verschelde |
2017-01-10 | Detect bits when building with MinGW | Ignacio Etcheverry |
2017-01-09 | OSX: Revert back to kHIDUsage_GD_Joystick | Rémi Verschelde |
2017-01-08 | More fixes to Joypad renaming. | Andreas Haas |
2017-01-08 | Rename "joypad_linux" class to "JoypadLinux" | Andreas Haas |
2017-01-08 | Finish replacement of joystick by joypad | Rémi Verschelde |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | Windows: Define _WIN32_WINRT to 0x0600 (Vista) | Rémi Verschelde |
2017-01-08 | x11: Improve logic for cross-dependencies between freetype, zlib and libpng | Rémi Verschelde |
2017-01-08 | Added missing readers writers lock to windows, should compile and run again.. | Juan Linietsky |
2017-01-08 | fixes compilation in windows? | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | Remove bundled glew, obsoleted by glad | Rémi Verschelde |
2017-01-06 | Move glad files to thirdparty dir | Rémi Verschelde |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-05 | Enabled code that requests an OpenGL 3 context. | BastiaanOlij |
2017-01-04 | First set of changes to fix compilation errors and initialise the gles3 rende... | BastiaanOlij |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-25 | now it really works on window for real | reduz |
2016-12-24 | fixed a horrible bug on Windows AMD, scenes saved until now in this branch | reduz |
2016-12-21 | Some BRDF fixes | Juan Linietsky |
2016-12-21 | Godot works on Windows again.. | reduz |