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2016-09-10Merge pull request #6363 from vnen/winrtJuan Linietsky
Fix the support for WinRT/UWP
2016-09-10Merge pull request #6438 from RandomShaper/android-hard-float-abiJuan Linietsky
Change Android float ABI to hard
2016-09-09Change Android float ABI to hardPedro J. Estébanez
2016-09-08Merge pull request #6409 from Hinsbart/osx_gamepadRémi Verschelde
osx: Support gamepad input.
2016-09-07Merge pull request #6415 from RandomShaper/fix-android-buildRémi Verschelde
Fix Android build (#5645)
2016-09-07Fix (potentially) Android libs packaging issue (#5645)Pedro J. Estébanez
2016-09-06Add Windows Universal export to editorGeorge Marques
- Use OPENSSL_ENABLED definition to the whole source to detect it anywhere. - Add WinRT/UWP template files with manifest and default images.
2016-09-06osx: Support gamepad input.Andreas Haas
Fixes #3881 Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength, but just takes the parameter with the highest value for the vibration gain.
2016-09-05Move templates and distribution stuff to tools/distRémi Verschelde
Also removed the obsolete iOS xcode template.
2016-09-03Remove embedded ANGLE headersGeorge Marques
There's now a dependency on external ANGLE code, those are not needed anymore.
2016-09-03Implement missing WinRT functionsGeorge Marques
- Fix buildsystem for WinRT/UWP platform. - Add audio driver and joystick mapping for WinRT. - Enable thread class for WinRT. - Refactor MSVC compiler architecture detection to methods.py, so it can be used by Windows and WinRT.
2016-08-31Merge pull request #6321 from hurikhan/fix_windows_mousemodeRémi Verschelde
Windows: Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
2016-08-30Merge pull request #4376 from eska014/js-evalRémi Verschelde
Add JavaScript eval interface to web export
2016-08-29Merge pull request #6116 from Hinsbart/xrandr_soRémi Verschelde
x11: Use proper sonames for loading libXrandr.
2016-08-29Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.Mario Schlack
2016-08-20fix to mingw buildJuan Linietsky
2016-08-20ENet windows compilation fixes.Juan Linietsky
For reference, when you include a Windows header (be it directly windows.h or something that includes it) put it at the end of the includes. it seems I forgot.
2016-08-11x11: Use proper sonames for loading libXrandr.Andreas Haas
2016-08-09Crashfix for OSX on Sierra betamarcelofg55
2016-08-08Android: Rename values-zh to values-zh-rCN (#6063)Skyfrit
2016-08-08Android: Add support for Traditional Chinese (HK) (#6061)Skyfrit
2016-08-08Android: Add support for Traditional Chinese (TW) (#6061)Skyfrit
2016-08-02Fix set_window_size not setting the correct size on OSXmarcelofg55
2016-07-27Fix Windows resource scriptGeorge Marques
2016-07-27Improve Windows application detailsGeorge Marques
2016-07-26Windows: Make alert message box use MB_TASKMODALRémi Verschelde
This flag pauses the current running thread, allowing for the user to see the alert and acknowledge it before the thread continues (and e.g. crashes :)). Thanks to @SuperUserNameMan for finding it. Ref: https://msdn.microsoft.com/en-us/library/windows/desktop/ms645505(v=vs.85).aspx
2016-07-24Merge pull request #5894 from vnen/windows-set-positionRémi Verschelde
Avoid changing position when the window is fullscreen
2016-07-24Merge pull request #5415 from volzhs/improve-android-paymentJuan Linietsky
Improve android payment
2016-07-24Avoid changing position when the window is fullscreenGeorge Marques
2016-07-22Merge pull request #5845 from hurikhan/x11_cleanupRémi Verschelde
Code cleanup in platform/x11
2016-07-21Code cleanup in platform/x11Mario Schlack
2016-07-21Implement OS.request_attention() for X11Mario Schlack
2016-07-21Merge pull request #5841 from vnen/fix-windows-wheelRémi Verschelde
Fix mouse wheel event position on Windows
2016-07-21Merge pull request #5837 from hurikhan/android_cleanupRémi Verschelde
Minor code formatting in platform/android
2016-07-21Implement OS.request_attention() for OSX (#5662)GungnirInd
Keeps bouncing icon until user focuses window
2016-07-21Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde
Add OS.request_attention() for Windows
2016-07-21Fix mouse wheel event position on WindowsGeorge Marques
2016-07-21Minor code formatting in platform/androidMario Schlack
2016-07-21Merge pull request #5835 from volzhs/issue-5831Rémi Verschelde
Fix compile error if use android_stl=yes
2016-07-21Fix compile error if use android_stl=yesvolzhs
2016-07-21Merge pull request #5819 from hurikhan/android_getScreenDPIRémi Verschelde
Implement get_screen_dpi() on Android
2016-07-20Implement get_screen_dpi() on AndroidMario Schlack
2016-07-19Fixed properly not save signals that already exist in their base scenes, ↵Juan Linietsky
closes #5656
2016-07-18remove GLU dependency, closes #3787Juan Linietsky
2016-07-18Add querying details of IAP items for androidvolzhs
2016-07-18Fix can't get all info if user purchases many items and not consumedvolzhs
2016-07-18Merge pull request #5718 from jay3d/masterRémi Verschelde
Added gyroscope support to Godot and Android
2016-07-18Revert "Make editor compatible with Windows high contrast themes"Rémi Verschelde
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452.
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-14WinRT: Add missing license file for ANGLERémi Verschelde
Also drop the unused "All rights reserved" FunctionDiscoveryKeys_devpkey.h Fixes #4859.