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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-02-26
[HTML5] Document Engine and EngineConfig (jsdoc).
Fabio Alessandrelli
2021-02-25
Merge pull request #46403 from m4gr3d/fix_android_resources_inclusion_master
Rémi Verschelde
2021-02-25
Merge pull request #46402 from nekomatata/natvis-local-vector
Rémi Verschelde
2021-02-24
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
Added LocalVector to Visual Studio debugger visualization
PouleyKetchoupp
2021-02-24
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-23
Allow static linking with libatomic using clang
Hein-Pieter van Braam-Stewart
2021-02-22
Use -latomic when using clang (server platform)
Hein-Pieter van Braam-Stewart
2021-02-20
Merge pull request #46256 from hpvb/dri-prime-amd-master
Hein-Pieter van Braam
2021-02-20
Add 'AMD' GPU vendor name to PRIME detector
Hein-Pieter van Braam-Stewart
2021-02-20
Use -latomic when linking whe using clang on Linux
Hein-Pieter van Braam-Stewart
2021-02-20
An update to the dylibloader for older inttypes
Hein-Pieter van Braam-Stewart
2021-02-19
Merge pull request #46200 from Faless/js/4.x_canvas_size_pr
Rémi Verschelde
2021-02-19
[HTML5] Better fullscreen, canvas resizing.
Fabio Alessandrelli
2021-02-19
[HTML5] Easier HTML templates, better deinit/cleanup.
Fabio Alessandrelli
2021-02-18
Merge pull request #46131 from bruvzg/move_tablet_to_ds
Rémi Verschelde
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-18
Merge pull request #46161 from akien-mga/linux-joypads-udev-fallback
Rémi Verschelde
2021-02-18
Linux: Fix fallback logic when udev fails creating a context
Rémi Verschelde
2021-02-17
Override `ANDROID_NDK_ROOT` based on the project ndk version.
Fredia Huya-Kouadio
2021-02-17
Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
2021-02-17
Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co...
Fredia Huya-Kouadio
2021-02-18
Merge pull request #46143 from hpvb/dont-clobber-symbols
Rémi Verschelde
2021-02-18
Android: Bump NDK version to 21.4.7075529
Rémi Verschelde
2021-02-18
Don't clobber original library symbols
Hein-Pieter van Braam-Stewart
2021-02-17
Add verbose logging to help with troubleshooting the Android build/export pro...
Fredia Huya-Kouadio
2021-02-17
Merge pull request #46117 from akien-mga/dynamic-load-libudev
Rémi Verschelde
2021-02-17
Dynamically load libudev.so.1 on Linux if `udev=yes`
Rémi Verschelde
2021-02-17
[HTML5] Implement get_processor_count.
Fabio Alessandrelli
2021-02-17
[HTML5] Fix compilation issues in 4.0
Fabio Alessandrelli
2021-02-17
Merge pull request #46087 from Quadtree/add_cwrap_to_runtime_methods
Fabio Alessandrelli
2021-02-16
Dynamically load libpulse.so.0 and libasound.so.1 on Linux
Hein-Pieter van Braam-Stewart
2021-02-16
Add cwrap to EXTRA_EXPORTED_RUNTIME_METHODS
Quadtree
2021-02-15
Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
2021-02-15
[macOS] Ignore mouse move event caused by mouse mode switch.
bruvzg
2021-02-12
[HTML5] Detect screen scale and DPI.
Fabio Alessandrelli
2021-02-11
Merge pull request #45888 from Faless/js/4.x_xhr_fix
Rémi Verschelde
2021-02-11
[HTML5] Fix HTTPClient request_raw.
Fabio Alessandrelli
2021-02-11
[HTML5] Handle contextmenu, webglcontextlost internally.
Fabio Alessandrelli
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-10
Merge pull request #45771 from CherokeeLanguage/master
Rémi Verschelde
2021-02-09
Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-02-09
Use /Zi and /FS for including debugger symbols on Windows with MSVC
Bastiaan Olij
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
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