Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-18 | Merge pull request #8756 from BastiaanOlij/mfi_support_3.0 | Rémi Verschelde | |
MFI gamepad support for iPhone | |||
2017-05-17 | Use new Godot icon consistently everywhere | Rémi Verschelde | |
2017-05-17 | MFI gamepad support for iPhone | BastiaanOlij | |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-05-16 | Upgrade Android build tools to the latest | Pedro J. Estébanez | |
2017-05-12 | Merge pull request #8725 from volzhs/android-jni-master | Rémi Verschelde | |
Fix compile error when use "android_add_jni_dir" | |||
2017-05-12 | Merge pull request #8723 from volzhs/fix-android-master | Rémi Verschelde | |
Fix possible memory leak for Android and update gradle | |||
2017-05-12 | Fix compile error when use "android_add_jni_dir" | volzhs | |
2017-05-12 | Update to latest gradle | volzhs | |
2017-05-12 | Fix possible memory leak for Android | volzhs | |
/godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing to .getApplicationContext() [WifiManagerLeak] mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Explanation for issues of type "WifiManagerLeak": On versions prior to Android N (24), initializing the WifiManager via Context#getSystemService can cause a memory leak if the context is not the application context. Change context.getSystemService(...) to context.getApplicationContext().getSystemService(...). 1 errors, 0 warnings | |||
2017-05-08 | Put brave old bb10 platform to a well-deserved rest | Rémi Verschelde | |
Add some 🔥 to appease @reduz. Fixes #8692. | |||
2017-05-07 | Implemented scrolling factor for smooth trackpad scrolling | toger5 | |
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list. | |||
2017-05-07 | Improve documentation of thirdparty code snippets | Rémi Verschelde | |
2017-05-06 | X11: Abort build if using OpenSSL 1.1.0+ | Rémi Verschelde | |
Workaround until #8624 is fixed. | |||
2017-05-05 | Merge pull request #8656 from Faless/fix_udp_wait | Rémi Verschelde | |
Fix UDP::wait() deadlock | |||
2017-05-05 | Merge pull request #8625 from eska014/html5-cursorshape | Rémi Verschelde | |
HTML5: Cursor style control | |||
2017-05-05 | Fix UDP wait() not returning after first received packet | Fabio Alessandrelli | |
2017-05-02 | Implement cursor style control in HTML5 platform | L. Krause | |
2017-05-02 | Merge pull request #8574 from eska014/html5-noglut | Rémi Verschelde | |
Remove GLUT usage in HTML5 platform | |||
2017-05-02 | Merge pull request #8576 from eska014/html5-mousemodes | Rémi Verschelde | |
HTML5: Implement mouse lock/capture and hiding | |||
2017-05-02 | Implement mouse capture and hiding in HTML5 export | L. Krause | |
MOUSE_MODE_CONFINED cannot be implemented. | |||
2017-05-01 | Merge pull request #8586 from vnen/uwp-3 | Rémi Verschelde | |
Fix compilation for UWP | |||
2017-04-29 | Fix compilation for UWP | George Marques | |
2017-04-29 | Merge pull request #8572 from akien-mga/thirdparty | Rémi Verschelde | |
Moving more thirdparty stuff (minizip, some single-file external libs) to the thirdparty directory | |||
2017-04-29 | Fix HTML5 key events | L. Krause | |
Regression from 86f5ac3 | |||
2017-04-28 | Remove GLUT usage in HTML5 platform | L. Krause | |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-26 | Merge pull request #8547 from eska014/html5-pointer-input | Rémi Verschelde | |
HTML5: Add (multi-)touch events, fix inverted scrolling | |||
2017-04-26 | Implement HTML5 touch events | L. Krause | |
2017-04-26 | Fix error or download again if use obb for Android | volzhs | |
2017-04-25 | Reimplement HTML5 mouse input without GLUT | L. Krause | |
Fixes inverted scrolling on Chromium | |||
2017-04-23 | Fix property warnings and hide some debug prints | Rémi Verschelde | |
"ALL IS GOOD" was a lie. In particular, removes verbose "path not recognized" false positive. The actual logic is to (somewhat naively) check all ResourceFormatLoaders and to pick the first good match, so no need to warn about the formats that do not match the type hint. | |||
2017-04-17 | Drop EXEC PATHP?? super verbose info message | Rémi Verschelde | |
It seems to give nightmares to Windows users. | |||
2017-04-10 | Fix crash on exit. | Andreas Haas | |
First it crashed in the thread that checks for android devices, then in the audio driver. | |||
2017-04-10 | Merge pull request #8341 from RameshRavone/master | Rémi Verschelde | |
Android: avoiding duplicates in build.gradle | |||
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-10 | Android: avoiding duplicates in build.gradle | Ramesh Ravone | |
2017-04-09 | Android: Support to change minSdkVersion (#8313) | Ramesh Ravone | |
2017-04-09 | -Fix eternal black screen on Windows | Juan Linietsky | |
-Disabled warnings on windows, need to properly set up warnings | |||
2017-04-09 | Style: Apply clang-format (3.9.1) to Obj-C++ files | Rémi Verschelde | |
2017-04-09 | Formatting of mm files | BastiaanOlij | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky | |
2017-04-06 | Revert "8145 - Mouse Position is unknown until first mouse event on X11" | Juan Linietsky | |
2017-04-05 | Merge pull request #8274 from RandomShaper/fix-android-x86 | Rémi Verschelde | |
Fix crash on Android-x86 | |||
2017-04-05 | Fix crash on Android-x86 | Pedro J. Estébanez | |
2017-04-04 | Merge pull request #8246 from GodotNativeTools/dlscript-module | Rémi Verschelde | |
DLScript module | |||
2017-04-03 | Reenable Windows Desktop export | eska | |
2017-04-03 | added dlscript module | Karroffel | |
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md | |||
2017-03-30 | Merge pull request #8180 from ↵ | Rémi Verschelde | |
sergey-push/8145-Mouse_Position_is_unknown_until_first_mouse_event 8145 - Mouse Position is unknown until first mouse event on X11 |