Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-20 | Merge pull request #3101 from Hinsbart/remapping-new | punto- | |
Better gamepad support | |||
2015-12-18 | Use tabs instead of spaces for new gamepad code | hondres | |
2015-12-18 | thread rename for ios and osx (if called from the thread to be renamed) | Ariel Manzur | |
2015-12-18 | Better gamepad support | hondres | |
2015-12-14 | no need to revert this actually | Ariel Manzur | |
2015-12-14 | Merge branch 'master' of https://github.com/godotengine/godot | santiagopf | |
2015-12-13 | utf stuff on osx | santiagopf | |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | |
2015-12-13 | reverted mouse stuff | santiagopf | |
t Please enter the commit message for your changes. Lines starting | |||
2015-12-12 | isim | santiagopf | |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky | |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky | |
-changed default windowed resolution to 1280x720 | |||
2015-12-11 | Merge pull request #590 from marynate/PR-fix-ios-release-event | punto- | |
Fixed ios release event not been dispatched when app entering background | |||
2015-12-08 | changed a bit to use system() | Juan Linietsky | |
2015-12-08 | improve detection of linux, fixes #3201 | Juan Linietsky | |
2015-12-08 | Merge pull request #2849 from a12n/compobsd2 | Juan Linietsky | |
Compile on OpenBSD | |||
2015-12-08 | Merge pull request #2956 from est31/add_system_wide_export_path | Juan Linietsky | |
Add way to look for templates at system wide level too | |||
2015-12-06 | some fixes | Juan Linietsky | |
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004 | |||
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵ | Juan Linietsky | |
FBOs so all 2D shader effects should now work in every single Android device. | |||
2015-12-01 | Merge pull request #2963 from akien-mga/pr-opus-arm-opt | Rémi Verschelde | |
Enable opus ARM optimisations only on ARM | |||
2015-12-01 | Enable opus ARM optimisations only on ARM | Rémi Verschelde | |
i.e. do not enable it for x86. Fixes #2962. | |||
2015-11-30 | Add way to look for templates at system wide level too | est31 | |
Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates | |||
2015-11-29 | Enabled debug symbols for x11 when using platform=release_debug and ↵ | koalefant | |
debug_release=yes together | |||
2015-11-27 | Replace hardcoded references to Okam Studio by Godot Engine | Rémi Verschelde | |
Since the engine development is now independent. Fixes #2836. | |||
2015-11-25 | 0theora compilation fixes | Juan Linietsky | |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: main/main.cpp | |||
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | |
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits | |||
2015-11-21 | tegra 3 fix | mikica1986vee | |
2015-11-20 | Disable X11 joystick functions also for OpenBSD | Anton Yabchinskiy | |
2015-11-20 | Include string.h for memset() on OpenBSD | Anton Yabchinskiy | |
2015-11-20 | Include stdlib.h for alloca() on OpenBSD | Anton Yabchinskiy | |
2015-11-20 | Enable ALSA only for Linux | Anton Yabchinskiy | |
2015-11-19 | compile fixes | Juan Linietsky | |
2015-11-19 | Revert "libao audio driver" | Juan Linietsky | |
2015-11-19 | Merge pull request #2756 from trond/bugfix_udp | Juan Linietsky | |
UDP fixes | |||
2015-11-19 | Merge pull request #903 from a12n/libao | Juan Linietsky | |
libao audio driver | |||
2015-11-19 | Fixed mistake where available buffer size would not be updated for each ↵ | Trond Abusdal | |
recvfrom-call in PacketPeerUDPWinsockPposix. | |||
2015-11-19 | Added missing \n in script error output. | ZuBsPaCe | |
2015-11-19 | Nice error output padding. Code location behind " At: " is now aligned with ↵ | ZuBsPaCe | |
the error message above. Also removed the dot after the file location. | |||
2015-11-19 | Set console background color on windows in SetConsoleTextAttribute, ↵ | ZuBsPaCe | |
otherwise text background will be black, which looks strange if the terminal color is not black. | |||
2015-11-19 | Set output color of ERR_SCRIPT messages to purple. Same as on linux. | ZuBsPaCe | |
2015-11-19 | Removed ANSI error codes from windows terminal error output. Windows does ↵ | ZuBsPaCe | |
not support them. See: http://stackoverflow.com/questions/16755142/how-to-make-win32-console-recognize-ansi-vt100-escape-sequences See: http://stackoverflow.com/questions/22777142/is-there-a-way-to-make-windows-output-ansi-escape-sequences?lq=1 | |||
2015-11-19 | Inconsistent code formatting in print_error (Newlines and spaces) | ZuBsPaCe | |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky | |
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export | |||
2015-11-18 | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation | Juan Linietsky | |
Visual studio 2015 compilation | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2718 from SaracenOne/audio_system_crash_fix | Juan Linietsky | |
Fixed Audio System Crash | |||
2015-11-18 | Merge pull request #2814 from masoudbh3/android-fa-locale | Juan Linietsky | |
Android add FA(persian) locale strings | |||
2015-11-19 | Android add FA(persian) locale strings | masoud bh | |