Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | |
Small fixes, mostly duplicated code | |||
2019-04-22 | Merge pull request #28166 from KLee1248/first_bug | Rémi Verschelde | |
Use SHGetKnownFolderPath instead of SHGetFolderPathW | |||
2019-04-19 | Merge pull request #28164 from BastiaanOlij/AndroidCameraPermission | Rémi Verschelde | |
Add camera permissions to android | |||
2019-04-19 | Merge pull request #28051 from WindyDarian/no_utf8_for_vs2013 | Rémi Verschelde | |
Ignore '/utf-8' flag on Visual Studio 2013 | |||
2019-04-18 | Use SHGetKnownFolderPath instead of SHGetFolderPathW. | KLee1248 | |
When getting system directories for Windows, we currently use SHGetFolderPathW. This is a deprecated function and doesn't support "Downloads" folders. As a replacement, this commit uses the newer SHGetKnownFolderPath function, which is supported since Windows Vista. Godot 3.0 only supports Windows 7+, so we don't need to use SHGetFolderPathW for backwards compatibility. Fixes #26876 | |||
2019-04-18 | Add camera permissions to android | Bastiaan Olij | |
2019-04-18 | Merge pull request #28146 from volzhs/unique_id_android | Rémi Verschelde | |
Fix get_unique_id() on Android | |||
2019-04-18 | Fix get_unique_id() on Android | volzhs | |
2019-04-16 | Merge pull request #28058 from guilhermefelipecgs/fix_28024 | Rémi Verschelde | |
Add Input::get_current_cursor_shape | |||
2019-04-15 | Add Input::get_current_cursor_shape | Guilherme Felipe | |
[Clean up] Removed unused/unnecessary methods. | |||
2019-04-15 | Ignore '/utf-8' flag on vs2013 | Windy Darian | |
2019-04-12 | Move IDHandler JS module to platform from Websock | Fabio Alessandrelli | |
2019-04-10 | Force utf-8 source file encoding in MSVC | Windy Darian | |
On Windows, when "Language for non-Unicode programs" were set to "Japanese (Japan)", MSVC would by default use Shift JIS (code page 932) to interpret source files, which would result in test_string failing to compile because of characters in `test_34()`. Forcing utf-8 for MSVC fixes the issue | |||
2019-04-10 | Merge pull request #27815 from Faless/unix/mem_access | Hein-Pieter van Braam | |
Fix jump over uninitialized value in OS Unix/X11 | |||
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-04-09 | Fix jump over uninitialized value in OS Unix/X11 | Fabio Alessandrelli | |
2019-04-09 | Merge pull request #27490 from bruvzg/macos_non_resizable_fullscreen | Rémi Verschelde | |
Allow non-resizeable windows to enter full-screen mode. | |||
2019-04-08 | Small fixes, mostly dupicated code | qarmin | |
2019-04-07 | Merge pull request #27067 from shartte/remove-context-gl | Rémi Verschelde | |
Remove ContextGL | |||
2019-04-06 | Remove unused imports | Hendrikto | |
2019-04-06 | Remove ContextGL since as an abstraction it's unused. | Sebastian Hartte | |
2019-04-06 | Use mix rate and output latency constants in audio drivers | Rémi Verschelde | |
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid. | |||
2019-04-06 | Merge pull request #27010 from BastiaanOlij/restructure_android_glue | Rémi Verschelde | |
Restructuring android glue code to make it easier to extend | |||
2019-04-05 | SCons: add `methods.using_clang` to check used compiler | Rémi Verschelde | |
Also rename `use_gcc` to `using_gcc` to make it clear that it returns a config but does not alter it. | |||
2019-04-05 | Restructuring glue code to make it easier to extend | Bastiaan Olij | |
2019-04-03 | SCons: Fix python3 compat for builtin_bullet=no | Rémi Verschelde | |
2019-04-02 | Enable warnings=extra on clang and GCC testers. | marxin | |
And remove 2 warnings from warnings=extra. | |||
2019-04-01 | Merge pull request #26958 from bruvzg/macos_hidpi_fixes | Rémi Verschelde | |
Fix hiDPI scaling support in `get_real_window_size` and `set_window.size` | |||
2019-03-28 | [macOS] Allow non-resizeable windows to enter fullscreen mode. | bruvzg | |
2019-03-20 | Revert accidental commits | Pedro J. Estébanez | |
This reverts commit fb37284c027b494ed3ec21124001fcb729f42cc4. This reverts commit 4db0f51b9aa76cfc7649787fe1970af606ce8dab. | |||
2019-03-20 | Create class for shared memory blocks [wip] | Pedro J. Estébanez | |
2019-03-16 | Add EAGLContext for the fallback case | Sam Green | |
2019-03-14 | Add logging around opengl es context creation. Ensure we can access project ↵ | Sam Green | |
settings prior to creating our gl es context, so we can properly determine which driver to use. | |||
2019-03-12 | Merge pull request #26962 from ibrahn/small-x11setcontext-fix | Rémi Verschelde | |
fix for access after free in OS_X11::set_context. | |||
2019-03-12 | fix for access after free in OS_X11::set_context. | Ibrahn Sahir | |
2019-03-12 | Merge pull request #26957 from nekomatata/vs-natvis-fix | Rémi Verschelde | |
Fixed & improved Visual Studio custom debugger visualization | |||
2019-03-12 | [macOS] Fix hiDPI scaling support in `OS.get_real_window_size` and ↵ | bruvzg | |
`OS.set_window.size` functions. | |||
2019-03-12 | Fixed & improved Visual Studio custom debugger visualization | PouleyKetchoupp | |
2019-03-11 | HTML5: Fix ETC export for GLES2 fallback on mobile | Rémi Verschelde | |
2019-03-08 | Request Android record permission when needed | DESKTOP-3H3MR3A\eloisa | |
2019-03-07 | Merge pull request #26745 from akien-mga/android-modules-def | Rémi Verschelde | |
Define android/modules globally so it appears in Project Settings | |||
2019-03-07 | Define android/modules globally so it appears in Project Settings | Rémi Verschelde | |
Until now people had to add it manually to project.godot to load custom modules. | |||
2019-03-07 | osx: update mouse position on mouse press | Philip Whitfield | |
2019-03-06 | Merge pull request #26672 from RandomShaper/fix-22955-android-context-loss | Rémi Verschelde | |
Restart game on GL context loss on Android | |||
2019-03-06 | [macOS] Fixes NumPad keys detection, adds some missing key mappings. | bruvzg | |
2019-03-06 | Restart game on GL context loss on Android | Pedro J. Estébanez | |
Bonus: Remove useless old code about reload hooks Fixes #22955. | |||
2019-03-06 | Merge pull request #26707 from bruvzg/fix_macos_mscroll | Rémi Verschelde | |
Fix macOS accumulated mouse scroll events. | |||
2019-03-06 | Fix macOS accumulated mouse scroll events. | bruvzg | |
2019-03-06 | Fix directory check when exporting project | volzhs | |
Fix #26702 | |||
2019-03-06 | Merge pull request #26633 from akien-mga/driver-fallback-etc | Rémi Verschelde | |
Disable driver fallback to GLES2 by default |