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AgeCommit message (Expand)Author
2020-03-04Merge pull request #36069 from RandomShaper/imvu/improve_drives_uxRémi Verschelde
2020-03-03os: execute parse the command output from utf8Mateo Dev .59
2020-03-03Merge pull request #36557 from Schroedi/fix_html_touchFabio Alessandrelli
2020-03-03Improve UX of drive lettersPedro J. Estébanez
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-27Merge pull request #36572 from qarmin/coverageRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Added code coverate support to GodotRafał Mikrut
2020-02-26SCons: Fix get_compiler_version() to return intsRémi Verschelde
2020-02-26Fixes touch events for HTMLChristoph Schroeder
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Merge pull request #36478 from qarmin/supsicious_operators_everywhereRémi Verschelde
2020-02-23Fix suspicious | and + operatorsRafał Mikrut
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22Travis: Use Ubuntu 18.04 (bionic) as base imageRémi Verschelde
2020-02-22SCons: Bump required C++ standard to C++17Rémi Verschelde
2020-02-21Stub out Vulkan context for iPhoneSam Green
2020-02-21Add use_static_mvk optionSam Green
2020-02-21Update detect.pySam Green
2020-02-21Resolve iOS and GLES compilation failuresSam Green
2020-02-21Import the correct rasterizer based on build settingsSam Green
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-20Remove unused driver/dummy/audio_driver_dummy.hTwarit
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-12Fix startGame's logic in engine.js.Relintai
2020-02-12Force vulkan driver until OpenGL is implementedJuan Linietsky
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Restore parts of #33783 and #32809 missing after rebase.bruvzg
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11Merge pull request #32821 from bruvzg/vlk_fix_macos_exitRémi Verschelde
2020-02-11Move Vulkan context/rendering_device destruction to windowWillClose notificat...bruvzg
2020-02-11Improve HiDPI handling, fix incorrect window viewport clipping.bruvzg
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11glslang: Disable warnings and allow unbundlingRémi Verschelde
2020-02-11SCons: Streamline Vulkan buildsystem + fixupsRémi Verschelde
2020-02-11Merge pull request #29993 from bruvzg/vulkanRémi Verschelde
2020-02-11Add runtime GLES2 / Vulkan context selection.bruvzg
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Custom material support seems complete.Juan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Modify RenderingDevice to use RIDs, now that they are O(1)Juan Linietsky