Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-12 | [Web] Add the "serve" and "run" scons targets. | Fabio Alessandrelli | |
You can now run the test HTTP server by calling: scons p=web serve If you also wish to run the browser, call instead: scons p=web run The default listen port is 8060, but can be overriden via the env variable GODOT_WEB_TEST_PORT which must be a valid integer. | |||
2022-10-12 | Merge pull request #67252 from zaevi/web_fix_export_file_locked | Rémi Verschelde | |
[Web] Fix file locked issue when exporting to Web. | |||
2022-10-12 | Merge pull request #67272 from Riteo/fix-auto-execinfo | Rémi Verschelde | |
Actually set the execinfo flag on non-glibc systems | |||
2022-10-12 | Merge pull request #67258 from Faless/web/4.x_eslint_html | Rémi Verschelde | |
[Web] Add auto-formatting to HTML files. | |||
2022-10-11 | Actually set the execinfo flag on non-glibc systems | Riteo | |
2022-10-11 | Merge pull request #67244 from RandomShaper/split_render_further_2 | Rémi Verschelde | |
Polish rendering driver refactor further (take 2) | |||
2022-10-11 | [Web] Add auto-formatting to HTML files. | Fabio Alessandrelli | |
Uses html-eslint for HTML file and eslint-plugin-html for inline JavaScript. Use HTML5 (not XHTML), remove CDATA and trailing slashes for self closing tags. Add format checks to CI. | |||
2022-10-11 | Polish rendering driver refactor further (take 2) | Pedro J. Estébanez | |
2022-10-11 | Fix file locked issue when exporting to Web. | Zae | |
2022-10-11 | Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo | Rémi Verschelde | |
Fetch video adapter driver name and version from OS | |||
2022-10-11 | Fetch video adapter driver name and version from OS on Linux/*BSD and Windows | MJacred | |
2022-10-11 | Merge pull request #67242 from akien-mga/cleanup-unused-defines | Rémi Verschelde | |
Cleanup unused defines in platform code | |||
2022-10-11 | Cleanup unused defines in platform code | Rémi Verschelde | |
2022-10-11 | Fix newlines not honored in Windows console | Pedro J. Estébanez | |
This is relevant when building with `windows_subsystem=console`. | |||
2022-10-11 | Use `JSON::stringify` where possible | Micky | |
2022-10-10 | Merge pull request #67183 from akien-mga/gcc-warnings-cleanup | Rémi Verschelde | |
SCons: Cleanup GCC warnings configuration | |||
2022-10-10 | Merge pull request #67200 from bruvzg/fix_win_gcc_warn | Rémi Verschelde | |
[Windows] Fix GCC MinGW warnings. | |||
2022-10-10 | Merge pull request #67184 from zaevi/web_fix_GodotJSWrapper_object_type | Fabio Alessandrelli | |
[Web] Fix `Object` type in GodotJSWrapper. | |||
2022-10-10 | [Windows] Fix GCC MinGW warnings. | bruvzg | |
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. | |||
2022-10-10 | Fix Object type in GodotJSWrapper. | Zae | |
2022-10-10 | [macOS] Fix window button position and title bar size when editor scale do ↵ | bruvzg | |
not match OS UI scale. | |||
2022-10-07 | Change auto to default in cursor css settings. | Jason Knight | |
2022-10-07 | Merge pull request #67021 from RandomShaper/window_create_ret_madness | Rémi Verschelde | |
Harmonize return values of `window_create()` in rendering drivers | |||
2022-10-07 | Harmonize return values of window_create() in rendering drivers | Pedro J. Estébanez | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Merge pull request #66965 from bruvzg/win_llvm | Rémi Verschelde | |
[Windows] Fix LLVM MinGW build. | |||
2022-10-06 | Merge pull request #64815 from RandomShaper/default_cpu_count | Rémi Verschelde | |
Improve default `OS`'s CPU count getter | |||
2022-10-06 | [Windows] Fix LLVM MinGW build. | bruvzg | |
2022-10-05 | Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main | Fredia Huya-Kouadio | |
Cleanup of the Android cursor shape logic | |||
2022-10-05 | Cleanup of the Android cursor shape logic | Fredia Huya-Kouadio | |
2022-10-05 | Keep a single, portable implementation of `OS::get_processor_count()` | Pedro J. Estébanez | |
2022-10-05 | Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-event | Fredia Huya-Kouadio | |
Fix null in android keyboard handling. | |||
2022-10-05 | Fix null in android keyboard handling. | Jason Knight | |
2022-10-05 | Fix the gradle build configuration for the Android platform following ↵ | Fredia Huya-Kouadio | |
https://github.com/godotengine/godot/pull/66242 | |||
2022-10-05 | Merge pull request #66720 from qarmin/unintialized_memory | Rémi Verschelde | |
Remove usage of unitialized variables | |||
2022-10-05 | Merge pull request #64819 from RandomShaper/enhance_thread_funcs | Rémi Verschelde | |
Enhance portability of threading | |||
2022-10-05 | Merge pull request #64886 from Calinou/web-editor-add-local-web-server-2 | Rémi Verschelde | |
Replace local web server setup for web editor with a Python-based solution | |||
2022-10-05 | Merge pull request #63983 from Calinou/scons-linux-execinfo-musl | Rémi Verschelde | |
Automatically use execinfo for crash handler on *BSD and musl-based Linux | |||
2022-10-04 | Automatically use execinfo for crash handler on *BSD and musl-based Linux | Hugo Locurcio | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-10-04 | Replace local web server setup for web editor with a Python-based solution | Hugo Locurcio | |
This makes it easier to set up, as you always have Python installed when building Godot. On the other hand, you don't always have Node.js + npm installed (and you may not want to spend time running `npm install`). Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | |||
2022-10-04 | Enhance portability of threading | Pedro J. Estébanez | |
2022-10-04 | Merge pull request #66773 from MladoniSzabi/numpad-no-numlock-bug-linux | Rémi Verschelde | |
Remapped the numpad keys on linux when numlock is off | |||
2022-10-04 | Merge pull request #66274 from Calinou/engine-rename-max-fps | Rémi Verschelde | |
Rename `Engine.target_fps` and associated project setting to `max_fps` | |||
2022-10-04 | Merge pull request #66832 from bruvzg/cmd_p_fix | Rémi Verschelde | |
[macOS] Fix ⌘ + . + other modifier triggering twice. | |||
2022-10-04 | Merge pull request #66559 from zaevi/fix_ScrollContainer_touch_scroll | Rémi Verschelde | |
Fix ScrollContainer touch-scrolling not working. | |||
2022-10-04 | Merge pull request #66807 from ↵ | Rémi Verschelde | |
akien-mga/core-unix-remove-NO_FCNTL-and-NO_STATVFS Unix: Remove now unnecessary I/O defines, cleanup | |||
2022-10-04 | Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST | Rémi Verschelde | |
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build | |||
2022-10-03 | Rename `Engine.target_fps` and associated project setting to `max_fps` | Hugo Locurcio | |
This makes the setting easier to find, as research has found there are numerous use cases to limiting FPS. This also improves documentation related to the Engine property and project setting. The project setting also works in projects exported in release mode, so its location in the `debug/` section was misleading. | |||
2022-10-03 | [macOS] Fix ⌘ + . + other modifier triggering twice. | bruvzg | |