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AgeCommit message (Expand)Author
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-12Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-12HTML5 exporter seems to be fully functionalJuan Linietsky
2015-09-12Merge pull request #2461 from romulox-x/iphoneSplashJuan Linietsky
2015-09-10fix to builtin freetype defines on linuxJuan Linietsky
2015-09-10fix to freetype detectionJuan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10remotion of some c++ includes to avoid dependency on libstdc++Juan Linietsky
2015-09-10ios now displays splash screen between launch image and main scene, instead o...steve
2015-09-10disabling theora for now (will be re-written, re-enabled later)Juan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-09ios build with osxcrosspunto-
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-29-fixes to capture modeJuan Linietsky
2015-08-23fix build issue with ssl, closes #2384Juan Linietsky
2015-08-21damn github built-in editorJuan Linietsky
2015-08-21fix for built-in ssl (easier to build 32 bits export)Juan Linietsky
2015-08-08Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindowsJuan Linietsky
2015-08-06Add OS.get_system_time_msecMaximillian
2015-08-06-Merged the file server with the live editing and remote debugJuan Linietsky
2015-07-24Fixes compile bug for Android template on Windows.PeaceSells
2015-07-23Use tabs instead of spaces.Jari Ronkainen
2015-07-23Fix audio driver setup if the first driver fails.Jari Ronkainen
2015-07-01fixed ios compilation errorromulox_x
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-22Fixed compilation error on MacOS X.James McLean
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-08draw button focus before text and iconJuan Linietsky
2015-06-07Complete fix for windows compilabilityest31
2015-06-07Fix windows compilabilityest31
2015-06-07Merge pull request #2037 from est31/use-local-winJuan Linietsky
2015-06-07Merge pull request #2017 from Razzlegames/multitouch_fix_1908Juan Linietsky
2015-06-06Add OS.get_time_zone_info functionest31
2015-06-06Add utc param to get_time and get_date methodsest31
2015-06-06Use local time for both time and date on winest31
2015-06-03improved calculation of screen resolution on iosromulox_x
2015-05-31Additional Fix for Multi-touch release problemKyle Luce
2015-05-26Merge pull request #1966 from romulox-x/iosServicesAdditionspunto-
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-23added response event for game center overlay closingromulox_x
2015-05-23added data to descriptions dictionary that was missing. Made the elements th...romulox_x
2015-05-23Fixed null pointer bug in ios store. added functions to game center to reset ...romulox_x
2015-05-22Fix building release target with debug symbolsRĂ©mi Verschelde
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky