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AgeCommit message (Expand)Author
2015-06-03improved calculation of screen resolution on iosromulox_x
2015-05-26Merge pull request #1966 from romulox-x/iosServicesAdditionspunto-
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-23added response event for game center overlay closingromulox_x
2015-05-23added data to descriptions dictionary that was missing. Made the elements th...romulox_x
2015-05-23Fixed null pointer bug in ios store. added functions to game center to reset ...romulox_x
2015-05-22Fix building release target with debug symbolsRémi Verschelde
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-17fix crash on help, closes #1873Juan Linietsky
2015-05-15fix multitouch release problemvipsbpig
2015-05-09Change windows build to use CFlag /Od so that you get the full debug experien...Antony
2015-05-07Merge pull request #1826 from eehrich/masterJuan Linietsky
2015-05-06Better OS X fullscreen support, without the nasty startup effectRicardo Pérez
2015-05-06Merge pull request #1818 from ricpelo/ricpelo-patch-5punto-
2015-05-06optional formal changesehriche
2015-05-05Really fixes fullscreen mode in OS X, even during startupRicardo Pérez
2015-05-04fixes issue #1693 winmain and main unicodeyg2f
2015-05-04Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-05-04small unicode fixesJuan Linietsky
2015-05-03Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky
2015-05-03Merge pull request #1800 from antonyjones67/VSGeneratorJuan Linietsky
2015-05-03Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...Antony Jones
2015-05-03fixed broken comment blockSimon Wenner
2015-05-01-fixed godot icon for androidJuan Linietsky
2015-05-01-option to select arm and x86 architectures on android export (will not work ...Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-28fixes in handling of DirAccess for resource path on Android, fixes #1447Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18-fix local and global usage for DirAccess, fixes #791Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-17-Added android immersive mode, fixes #303Juan Linietsky
2015-04-12improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky
2015-04-12Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...Juan Linietsky
2015-04-07Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky
2015-04-07Merge pull request #1568 from sanikoyes/Pr-missing-WM_RBUTTONDBLCLKJuan Linietsky
2015-04-04Fixes the accelerometerMartho42
2015-04-02wrong function, changing..Juan Linietsky
2015-04-02javascript build fixJuan Linietsky
2015-04-02Beta1 Attempt #1Juan Linietsky
2015-04-02Merge branch 'master' of https://github.com/okamstudio/godotAriel Manzur
2015-04-02fullscreen thingAriel m
2015-04-01solved color depth issues on osxJuan Linietsky
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky
2015-03-31read depth fixesJuan Linietsky
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky
2015-03-25fixes to shader to get most new demos working on mobilereduz
2015-03-25add missing WM_RBUTTONDBLCLK messagesanikoyes
2015-03-23fixed build error on OSX from new WM codesteve