summaryrefslogtreecommitdiff
path: root/platform
AgeCommit message (Collapse)Author
2021-07-01Android: Add `isGame` application attribute, default to trueRémi Verschelde
It can be turned off in the export preset with `package/classify_as_game`. Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame > `android:isGame` > > Whether or not the application is a game. The system may group together > applications classifed as games or display them separately from other > applications. Also fixes replacing `android:allowBackup` in custom builds.
2021-06-30Fix unchecked call to put() warning in GodotInputHandler.javaMarcel Admiraal
2021-06-29Merge pull request #49911 from madmiraal/fix-49878Rémi Verschelde
Add GDNative libraries to Android custom Gradle builds
2021-06-29Merge pull request #49910 from Faless/js/4.x_canvas_resizeRémi Verschelde
[HTML5] Add option to focus canvas on start.
2021-06-29Add GDNative libraries to Android custom Gradle buildsMarcel Admiraal
2021-06-29[Windows Export] Use temporary file for osslsigncode signing.bruvzg
2021-06-27Merge pull request #35536 from shroudedcode/keep-screen-on-linuxRémi Verschelde
Make "Keep screen on" work on Linux
2021-06-25[HTML5] Add option to focus canvas on start.Fabio Alessandrelli
Enabled by default.
2021-06-24Merge pull request #49889 from timothyqiu/url-pathFabio Alessandrelli
Strip query string when parsing HTTP request line for path
2021-06-25Strip query string when parsing HTTP request line for pathHaoyu Qiu
2021-06-24Update config versions and deprecate the use of the jcenter maven repo.ne0fhyk
2021-06-23Merge pull request #49833 from ↵Rémi Verschelde
m4gr3d/add_support_for_custom_debug_keystore_master Add support for custom debug keystore
2021-06-23[Net] Makes HTTPClient a custom instance class.Fabio Alessandrelli
2021-06-23[Net] Unify HTTPClient request and request_raw.Fabio Alessandrelli
2021-06-23[macOS] Fix custom mouse cursor not set after mouse mode change.bruvzg
2021-06-22Add support for custom debug keystore.ne0fhyk
2021-06-22Merge pull request #49803 from naithar/feature/ios-plugin-multitype-plist-4.0Rémi Verschelde
[4.0] [iOS] Support multiple `plist` types in plugin
2021-06-21[iOS] Support multiple plist typesSergey Minakov
2021-06-20Add "Keep screen on" feature to `DisplayServerX11`Niklas Higi
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
Also MIDIMessage
2021-06-20Move many input enums to their own fileAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Merge pull request #44806 from madmiraal/consolidate_jsonRémi Verschelde
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19Add adb output to error message when install failsMarcel Admiraal
2021-06-19Consolidate JSON, JSONParseResults and JSONParser into JSONMarcel Admiraal
Renames JSON.parse_string() to parse() Renames JSON.decode_data() to stringify()
2021-06-18[HTML5] JS callback functions now returns passed value.Fabio Alessandrelli
JavaScript callbacks created via the `JavaScript.create_callback` method used to always return void. With this patch they return the value returned by the Godot function as one would expect.
2021-06-17UWP: Keep upstream names for capabilities preset settings to avoid mismatchGromph
The previous code used `camelcase_to_underscore` to prettify the names for display in the export preset, but it leads to inconsistencies if we don't make sure to do the reverse operation when writing to the `AppxManifest.xml`. It's simpler to keep the same names as in the manifest, which is also what users will see referenced in MS documentation. Fixes #47900. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-06-15Merge pull request #49594 from bruvzg/macos_app_categoryRémi Verschelde
Add LSApplicationCategoryType to the template and export dialog.
2021-06-15Merge pull request #49592 from Faless/js/4.x_fix_sigsRémi Verschelde
[HTML5] Fix build without eval, library functions signatures.
2021-06-14[HTML5] Update eslint and jsdoc dependencies.Fabio Alessandrelli
2021-06-14Add LSApplicationCategoryType to the template and export dialog.bruvzg
2021-06-14[HTML5] Fix JS build without eval.Fabio Alessandrelli
Also fix download_buffer return type.
2021-06-14[HTML5] Fix some JS library signature.Fabio Alessandrelli
2021-06-12Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde
Add a Time singleton
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde
Core: Move DirAccess and FileAccess to `core/io`
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
Rename `String.is_abs_path()` to `String.is_absolute_path()`
2021-06-11Add Time singletonAaron Franke
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
2021-06-10Merge pull request #49435 from madmiraal/add-android-external-dirRémi Verschelde
Add OS.get_external_data_dir() to get Android external directory
2021-06-10Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal
2021-06-10Remove unused AudioDriverAndroid from AndroidMarcel Admiraal
2021-06-08Fixed missed IDHandler dependency in GodotFetchArthur Bikmullin
2021-06-07Merge pull request #49382 from akien-mga/misc-cleanupRémi Verschelde
Style: Cleanup uses of double spaces between words
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
2021-06-07Update Gradle archiveName and destinationDir propertiesMarcel Admiraal
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde
2021-06-03Add MOUSE_MODE_CONFINED_HIDDENAaron Franke
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio
This is more consistent with `NodePath.is_absolute()`.