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AgeCommit message (Expand)Author
2020-03-06Trim the whitespace around the plugins names.fhuya
2020-03-06assimp: Clean and document buildsystem, prepare for unbundlingRémi Verschelde
2020-03-06Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...bruvzg
2020-03-05Re-architecture of the Godot Android plugin.fhuya
2020-03-05Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...fhuya
2020-03-05Merge pull request #36752 from RandomShaper/rework_semaphoreRémi Verschelde
2020-03-05Merge pull request #36795 from hungrymonkey/issue_36720Rémi Verschelde
2020-03-05Merge pull request #36798 from m4gr3d/android_codebase_misc_cleanupRémi Verschelde
2020-03-04Miscellaneous cleanup for the Android codebase:fhuya
2020-03-04Merge pull request #36791 from akien-mga/scons-expand-cxxRémi Verschelde
2020-03-04Change LINKFLAGS to FRAMEWORKS which is supported sincehungrymonkey
2020-03-04Merge pull request #36682 from nekomatata/android-compilation-fixRémi Verschelde
2020-03-04SCons: Expand env variables to check compiler versionRémi Verschelde
2020-03-04Merge pull request #36069 from RandomShaper/imvu/improve_drives_uxRémi Verschelde
2020-03-04Compilation fixes on AndroidPouleyKetchoupp
2020-03-03os: execute parse the command output from utf8Mateo Dev .59
2020-03-03Merge pull request #36557 from Schroedi/fix_html_touchFabio Alessandrelli
2020-03-03Drop old semaphore implementationPedro J. Estébanez
2020-03-03Improve UX of drive lettersPedro J. Estébanez
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-27Merge pull request #36572 from qarmin/coverageRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Added code coverate support to GodotRafał Mikrut
2020-02-26SCons: Fix get_compiler_version() to return intsRémi Verschelde
2020-02-26Fixes touch events for HTMLChristoph Schroeder
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Merge pull request #36478 from qarmin/supsicious_operators_everywhereRémi Verschelde
2020-02-23Fix suspicious | and + operatorsRafał Mikrut
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22Travis: Use Ubuntu 18.04 (bionic) as base imageRémi Verschelde
2020-02-22SCons: Bump required C++ standard to C++17Rémi Verschelde
2020-02-21Stub out Vulkan context for iPhoneSam Green
2020-02-21Add use_static_mvk optionSam Green
2020-02-21Update detect.pySam Green
2020-02-21Resolve iOS and GLES compilation failuresSam Green
2020-02-21Import the correct rasterizer based on build settingsSam Green
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-20Remove unused driver/dummy/audio_driver_dummy.hTwarit
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-12Fix startGame's logic in engine.js.Relintai
2020-02-12Force vulkan driver until OpenGL is implementedJuan Linietsky
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Restore parts of #33783 and #32809 missing after rebase.bruvzg
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde