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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-06
[X11] Fix IME window focus events.
bruvzg
2023-02-05
Improve vulkan capability detection on Android
Fredia Huya-Kouadio
2023-02-03
Merge pull request #72624 from pkdawson/fix-last-focus
Rémi Verschelde
2023-02-02
Fix windowsize for fullscreen windows on windowcreation on Windows
Markus Sauermann
2023-02-02
DisplayServerWindows: Update `last_focused_window` when the focused subwindow...
Patrick Dawson
2023-02-02
Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...
Fredia Huya-Kouadio
2023-02-02
Use a "warning" icon in `OS.alert()` on Linux/*BSD
Hugo Locurcio
2023-02-02
Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos
Rémi Verschelde
2023-02-01
Clean up the XR export logic
Fredia Huya-Kouadio
2023-02-01
Fix so that the main window is displayed before the splash screen minimum dis...
Zoee Silcock
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
Merge pull request #72495 from m4gr3d/implement_file_provider
Rémi Verschelde
2023-02-01
Merge pull request #72104 from bruvzg/popup-non-popups
Rémi Verschelde
2023-02-01
[X11] Fix IME subwindow in the popup not getting input focus.
bruvzg
2023-02-01
Implement file provider capabilities
Fredia Huya-Kouadio
2023-01-31
Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update
Rémi Verschelde
2023-01-31
Merge pull request #72426 from fire/4-warnings
Rémi Verschelde
2023-01-30
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
K. S. Ernest (iFire) Lee
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-30
Merge pull request #72370 from bruvzg/dead_xim
Rémi Verschelde
2023-01-30
Merge pull request #71995 from Faless/net/4.x_tls_verify
Rémi Verschelde
2023-01-30
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
bruvzg
2023-01-28
[Net] Remove StreamPeerTLS.blocking_handshake option.
Fabio Alessandrelli
2023-01-28
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-27
Update the XR manifest configs
Fredia Huya-Kouadio
2023-01-27
Merge pull request #72168 from RandomShaper/sensible_lock_return
Rémi Verschelde
2023-01-27
Booleanize various sync primitives' wait & locking methods
Pedro J. Estébanez
2023-01-27
Merge pull request #72102 from Riteo/keymapx11-scope-goodness
Rémi Verschelde
2023-01-27
Fix split allow empty string in SSH export plugin
daviirodrig
2023-01-26
[Android] Fix virtual keyboard special keys.
bruvzg
2023-01-26
Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_...
Rémi Verschelde
2023-01-26
Fix the issue causing the Godot Android Editor to crash when returning from t...
Fredia Huya-Kouadio
2023-01-26
Extend special popup window handling to any non-popup child of a popup.
bruvzg
2023-01-26
Merge pull request #72101 from bruvzg/x11_ime_unfocus
Rémi Verschelde
2023-01-26
Merge pull request #72099 from bruvzg/ime_commit
Rémi Verschelde
2023-01-26
[X11] Fix IME focus return.
bruvzg
2023-01-26
[Windows] Fix committing IME text without IME deactivation.
bruvzg
2023-01-26
Put KeyMappingX11 stuff inside its own scope
Riteo
2023-01-25
Address kotlin build warnings
Fredia Huya-Kouadio
2023-01-25
[Windows] Fix candidate window position with some third party IME engines.
bruvzg
2023-01-25
Merge pull request #72029 from bruvzg/x11_keycode
Rémi Verschelde
2023-01-25
[X11] Fix incorrect keycodes from non-QWERTY layouts.
bruvzg
2023-01-25
[X11] Make IME focus window input only.
bruvzg
2023-01-25
Merge pull request #72018 from bruvzg/x11_ime_loop
Rémi Verschelde
2023-01-25
[X11] Prevent IME activation from entering infinite loop.
bruvzg
2023-01-25
Merge pull request #72017 from bruvzg/win_touc_no_reset
Rémi Verschelde
2023-01-25
[Windows] Fix ToUnicodeEx resetting some dead key states.
bruvzg
2023-01-25
Move xkbcommon dynamic loading code into generic linuxbsd folder
Riteo
2023-01-24
Merge pull request #71917 from m4gr3d/update_godot_android_editor_label
Rémi Verschelde
2023-01-23
Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor...
Fredia Huya-Kouadio
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