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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-09-11
[X11] set PID as window attribute
thomas.herzog
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-08-29
Android: Improve dialogs about custom build template
Rémi Verschelde
2019-08-29
SCons: Generate android_source.zip during build
Rémi Verschelde
2019-08-28
Fix modifier keys causing key-code mismatch on Linux/X11.
bruvzg
2019-08-27
Merge pull request #31709 from akien-mga/android-fix-thirdparty
Rémi Verschelde
2019-08-27
Merge pull request #31713 from volzhs/fix-vibrate
Rémi Verschelde
2019-08-27
Android: Sync Google billing library with upstream, unmodified
Rémi Verschelde
2019-08-27
Suppress MissingPermission warning for Android vibration
volzhs
2019-08-27
Android: Reapply custom changes to Google expansion.downloader lib
Rémi Verschelde
2019-08-27
Android: Resync Google expansion.downloader library with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Reapply changes to Google licensing lib from #24145
Rémi Verschelde
2019-08-27
Android: Resync Google licensing lib with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Fix another regression with Secure.ANDROID_ID
Rémi Verschelde
2019-08-27
Android: Style fixes to manifest and build.gradle
Rémi Verschelde
2019-08-27
Android: Bump gradle version to 5.1.1
Rémi Verschelde
2019-08-27
Merge pull request #31691 from m4gr3d/fix_oculus_mobile_input_mapping
Rémi Verschelde
2019-08-26
Update the fallback input mapping for the Oculus mobile devices.
fhuya
2019-08-26
[macOS] Add methods to modify global and dock menus. Add ability to open mult...
bruvzg
2019-08-21
iOS>=11 platform - when handling gestures on screen edges, godot apps should ...
fogine
2019-08-21
Merge pull request #31437 from volzhs/vibrate-mobile
Rémi Verschelde
2019-08-21
Merge pull request #29871 from Faless/crypto/initial_pr
Rémi Verschelde
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-20
Shut down Godot processes on app exit.
fhuya
2019-08-19
Move CryptoCore to it's own folder.
Fabio Alessandrelli
2019-08-14
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-13
Merge pull request #31336 from Calinou/scons-libs-use-lists
Rémi Verschelde
2019-08-12
Always use lists for `LIBS` in SCons
Hugo Locurcio
2019-08-12
https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMai...
mellondill
2019-08-12
Export: Remove temp files from cache after export
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-10
OS_X11::set_window_maximized gives up after 0.5s
Carl Drougge
2019-08-09
Fix audio capture naming in Javascript
Saracen
2019-08-09
fix usage of old macro when new variant intended
Robin Hübner
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-08-07
Add feature tag for hmd devices based on DOF
Cameron Reikes
2019-08-07
Merge pull request #30468 from SaracenOne/expose_audio_capture
Rémi Verschelde
2019-08-07
Merge pull request #31174 from qarmin/thread_sanitizer
Rémi Verschelde
2019-08-07
Added Thread Sanitizer
qarmin
2019-08-05
Fix wrong mouse wheel position for MOUSE_MODE_CAPTURED on Windows
Tan Wang Leng
2019-07-30
Merge pull request #30961 from Calinou/window-size-error
Rémi Verschelde
2019-07-30
Android: Remove unusable android_stl=no option
Rémi Verschelde
2019-07-30
Android: Drop support for NDK < r15
Rémi Verschelde
2019-07-30
Turn `OS.set_min/max_window_size()` warnings into errors
Hugo Locurcio
2019-07-29
Fix strict-aliasing warning in OS_Windows::get_unix_time.
Ibrahn Sahir
2019-07-24
Fix crash caused by a9a0d0fb15cc5e028dbf8dab8b46d3dc197c4678
Guilherme Felipe
2019-07-23
Merge pull request #30716 from qarmin/fixed_static_analiser_code
Rémi Verschelde
2019-07-23
Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-22
Fix type mismatch in iOS interface orientation checks
Rémi Verschelde
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
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