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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-04-09
Fix custom cursor when it's hidden
Guilherme Felipe
2018-04-07
Merge pull request #17742 from marcelofg55/audio_device_list
Juan Linietsky
2018-04-07
Experimental support for windows with per-pixel transparency (macOS, X11 and ...
bruvzg
2018-04-05
Remove size restriction for mouse cursor
Guilherme Felipe
2018-04-05
Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fix
Rémi Verschelde
2018-04-04
Merge pull request #17777 from bruvzg/macos_exit_code
Rémi Verschelde
2018-04-04
Merge pull request #17792 from eska014/enginejs-preloadpaths
Rémi Verschelde
2018-04-04
Merge pull request #17801 from endragor/android-input-checks
Rémi Verschelde
2018-04-03
Merge pull request #17880 from litdeviant/master
Rémi Verschelde
2018-04-03
Merge pull request #17836 from eska014/detect-emconfig
Rémi Verschelde
2018-04-02
Merge pull request #17844 from Faless/uwp_fix
Rémi Verschelde
2018-03-31
Fix UpdatePowerInfo method implementation in PowerIphone class
Igors Vaitkus
2018-03-30
Fix bug in HTML5 HTTPClient.
Fabio Alessandrelli
2018-03-29
Fix UWP build after #17194
Fabio Alessandrelli
2018-03-29
Detect and configure JavaScript build per Emscripten configuration file
Leon Krause
2018-03-28
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
bruvzg
2018-03-28
Fix IPhone and OSX cross compilation
Fabio Alessandrelli
2018-03-27
Add safety checks when handling Android input
Ruslan Mustakov
2018-03-27
Fix engine.js startGame() when loading from directory
Leon Krause
2018-03-27
Allow custom path when using engine.js preloadFile() with URL
Leon Krause
2018-03-27
Fix engine.js preloadFile() with directories
Leon Krause
2018-03-27
Expose Emscripten libs to engine.js discreetly
Leon Krause
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-26
Merge pull request #17760 from eska014/html5-refactor
Rémi Verschelde
2018-03-26
Refactor JavaScript platform build script
Leon Krause
2018-03-26
[macOS] Return exit code specified by `OS.exit_code` parameter.
bruvzg
2018-03-23
Revert "Implement OS_OSX::execute"
bruvzg
2018-03-22
Fix dragging window from non-retina to retina display.
bruvzg
2018-03-22
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-21
Merge pull request #17653 from eska014/rwlock-dummy
Rémi Verschelde
2018-03-21
Prevent android to split-screen
Xavier Sellier
2018-03-20
Merge pull request #17645 from volzhs/android-device-info
Rémi Verschelde
2018-03-20
Fix getting Android device information
volzhs
2018-03-20
Add RWLockDummy for NO_THREADS builds
Leon Krause
2018-03-19
Implement OS_OSX::execute
bruvzg
2018-03-18
Disable Emscripten assertions in release_debug builds
Leon Krause
2018-03-16
Fix typo in engine.js
Leon Krause
2018-03-15
Fix MinGW cross-build
bruvzg
2018-03-15
Added missing import BoolVariable
Bastiaan Olij
2018-03-15
Check only for WebGL 1.0, move test to HTML file
Leon Krause
2018-03-13
Enable SCons to autodetect Windows MSVC compiler
Gary Oberbrunner
2018-03-13
Merge pull request #17311 from marcelofg55/export_err_checks
Rémi Verschelde
2018-03-13
Merge pull request #17440 from viktor-ferenczi/issue-5042
Rémi Verschelde
2018-03-13
fix iOS build - error due to GLES2 missing include (with the advice from bruv...
Yannick Le Duc
2018-03-11
Properly closing all files in Python code
Viktor Ferenczi
2018-03-07
Reinstate WebGL 1.0 driver in HTML5 platform
Leon Krause
2018-03-06
Improved error checking at EditorExportPlatformPC::export_project
Marcelo Fernandez
2018-03-06
Explicitly set OpenGL profile to core (X11, Windows).
bruvzg
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-04
SCons: Fix linking system pcre2 on server platform
Rémi Verschelde
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