summaryrefslogtreecommitdiff
path: root/platform
AgeCommit message (Collapse)Author
2018-12-04SCons: Properly set bits variable as string for MSVC detectionRémi Verschelde
2018-12-03Merge pull request #23989 from bruvzg/fix_macos_iconsRémi Verschelde
Fix macOS icon export (add 1024px PNG icon and 32px/16px RLE icons).
2018-12-03Merge pull request #24078 from marcelofg55/win_min_bugRémi Verschelde
Fix wrong size and position when windows is minimized on Windows
2018-12-02Merge pull request #24105 from BastiaanOlij/cleanup_old_android_nativeRémi Verschelde
Remove obsolete ANDROID_NATIVE_ACTIVITY
2018-12-02Remove obsolete ANDROID_NATIVE_ACTIVITYBastiaan Olij
2018-11-30Change custom permissions in Android export to an arrayGeorge Marques
Don't limit the amount of permissions and makes it simpler to understand.
2018-11-30Fix wrong size and position when windows is minimized on WindowsMarcelo Fernandez
2018-11-28Merge pull request #22857 from marcelofg55/jsmicLeon Krause
Implemented audio input support for JavaScript audio driver
2018-11-27uwp export: fix existing template checkAndrea Beconcini
2018-11-26Implemented audio input support for JavaScript audio driverMarcelo Fernandez
2018-11-26Fix macOS icon export (add 1024px PNG icon and 32px/16px RLE icons).bruvzg
2018-11-24Remove an unused scriptHugo Locurcio
[ci skip]
2018-11-23Show error if required fields are not filled when exporting iOSvolzhs
2018-11-20Adding support for java.lang.Long values in Android GodotLib.calldeferred callsSimon Sikström
2018-11-20Merge pull request #21339 from Placinta/masterRémi Verschelde
Fix regular macOS build by passing -isysroot to compiler so correct system headers are found
2018-11-20Merge pull request #23822 from bruvzg/mac_109_compat_ver_checkRémi Verschelde
[macOS] Change runtime OS version checks to allow build with MacOS 10.9 SDK
2018-11-20Remove trailing whitespaceRémi Verschelde
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`).
2018-11-19[macOS] Change runtime OS version checks to allow build with MacOS 10.9 SDK,bruvzg
2018-11-18Fix X11 running a project with fullscreen setting on and resizable off with ↵Marcelo Fernandez
multiple screens
2018-11-18[macOS] Disable setWantsLayer on macOS < 10.14bruvzg
2018-11-14Fix gcc version check when running scons in python 3.Ibrahn Sahir
2018-11-12Fix compile recent compile issues with gcc 5.5Marcelo Fernandez
2018-11-10Merge pull request #23622 from RandomShaper/fix-windows-mouse-captureRémi Verschelde
Fix mouse mode restoration on Windows
2018-11-10Merge pull request #23618 from bruvzg/macos_spash_fixRémi Verschelde
[macOS] Fix blank splash screen
2018-11-09Fix mouse mode restoration on WindowsPedro J. Estébanez
Fixes #23494.
2018-11-09[macOS] Fix blank splash screenbruvzg
2018-11-09Merge pull request #23542 from marcelofg55/no_pieRémi Verschelde
Fix binaries incorrectly detected as shared libraries on some linux distros
2018-11-08Merge pull request #23463 from hpvb/use-dri-prime-defaultRémi Verschelde
Set DRI_PRIME=1 by default on X11 if not already set
2018-11-07Fix binaries incorrectly detected as shared libraries on some linux distrosMarcelo Fernandez
2018-11-06Set DRI_PRIME=1 by default on X11 if not already setHein-Pieter van Braam
This mirrors behavior on Windows and MacOSX where Godot tries to default to a dGPU if it exists. This doesn't work for Nvidia optimus yet but this can maybe be added later.
2018-11-05Merge pull request #23461 from hpvb/fix-23400Rémi Verschelde
Properly export the various 'use dGPU' symbols when building with MingW
2018-11-05Merge pull request #23499 from bruvzg/fix_osx_app_crash_and_black_spashRémi Verschelde
[macOS] Fix .app bundle crash and blank initial window
2018-11-04Fix initial blank screen on macOS Mojave (except splash).bruvzg
2018-11-04Fix .app bundle crash on macOSbruvzg
2018-11-03Fix UWP build.Fabio Alessandrelli
Add missing os_uwp.cpp include for VisualServerWrapMT. Add global env forced include to fix freetype in UWP.
2018-11-03Properly export the various 'use dGPU' symbols when building with MingWHein-Pieter van Braam
This fixes exporting the NvOptimusEnablement export when building with MingW. This also adds the equivalent for AMD. This fixes #23400
2018-11-02Merge pull request #23389 from marcelofg55/multiple_extRémi Verschelde
Export for OS X on OS X now lets you select .dmg or .zip
2018-11-02Merge pull request #23431 from buresu/fix-keycodeRémi Verschelde
Fix keycode problem on OSX
2018-11-01Fix init of VisualServerRasterRémi Verschelde
Contrarily to what #23434 assumed, this is not a memory leak, the VisualServerRaster instance is passed as a parameter to VisualServerWrapMT's constructor. Fixes #23437.
2018-11-01Fix initialization of visual server in all platformsGeorge Marques
Avoid leaking an extra instance when using threads. Also fix threaded loading issues on Android and iOS.
2018-11-01Export for OS X on OS X now lets you select .dmg or .zipMarcelo Fernandez
2018-11-01Fix keycode problem on OSXNaoto Kondo
2018-11-01Merge pull request #23320 from lethiandev/android-invalid-package-name-errorRémi Verschelde
Add android export error on invalid package name
2018-10-31Merge pull request #23393 from marcelofg55/osx_crashRémi Verschelde
Fix OS X crash when running as .app
2018-10-30Allow the server platform to build on linux again.Ibrahn Sahir
Fixed a logic error in platform/server/detect.py that prevented building the server platform on linux.
2018-10-29Fix OS X crash when running as .appMarcelo Fernandez
2018-10-29Style: Apply clang-format to wrongly formatted filesRémi Verschelde
2018-10-29Merge pull request #23382 from vnen/android-pad-fixRémi Verschelde
Prevent a device to be added/deleted more than once on Android
2018-10-29Merge pull request #23387 from eska014/memgrowth-preloadRémi Verschelde
Enable --no-heap-copy flag for HTML5 builds
2018-10-29Merge pull request #23388 from eska014/html5-stubexecRémi Verschelde
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()