Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-26 | Fix visual server error when minimizing the window | George Marques | |
2016-06-26 | Merge pull request #5395 from vnen/android-sensors | Rémi Verschelde | |
Fix Android sensors polling rate on resume | |||
2016-06-26 | Merge pull request #5390 from volzhs/jni-stringarray | Rémi Verschelde | |
Fix string array parameter check with jni | |||
2016-06-25 | Added function to notify ScriptLanguage when a thread is created/freed, ↵ | Juan Linietsky | |
allows scripts to allocate a stack there via TLS | |||
2016-06-25 | Gradle: remove trailing spaces | Rémi Verschelde | |
2016-06-25 | Changes X11 res_name to "Godot_Engine" | paper-pauper | |
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265) | |||
2016-06-24 | Fix Android sensors polling rate on resume | George Marques | |
Fix #5306 | |||
2016-06-25 | Fix string array parameter check with jni | volzhs | |
2016-06-25 | Remove duplicated aidl for android | volzhs | |
Tested IAP function on device. | |||
2016-06-23 | added "arch" parameter, made iphone use it to build isim | Ariel Manzur | |
2016-06-23 | iOS simulator: merge into iphone detect.py | Rémi Verschelde | |
Fixes #4489 | |||
2016-06-23 | Merge pull request #5362 from J08nY/png | Rémi Verschelde | |
libpng: New version 1.6.27 | |||
2016-06-23 | Merge pull request #5358 from Keyaku/alert-for-osx | Rémi Verschelde | |
Added alert() functionality for OS X | |||
2016-06-23 | Merge pull request #5235 from volzhs/fix-android-export | Rémi Verschelde | |
fix errors while exporting android | |||
2016-06-23 | Merge pull request #5364 from RandomShaper/windows-high-contrast-compat | Rémi Verschelde | |
Make editor compatible with Windows high contrast themes | |||
2016-06-22 | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵ | Juan Linietsky | |
statically typed languages, should help in the Mono integration. Disabled by default. | |||
2016-06-23 | Make editor compatible with Windows high contrast themes | Pedro J. Estébanez | |
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black. | |||
2016-06-22 | Fixed iCCp chunk in pngs | J08nY | |
neccesary for libpng 1.6.27 to work silently | |||
2016-06-22 | Added alert() functionality for OS X | Keyaku | |
2016-06-22 | Merge pull request #5357 from volzhs/fix-locale-android | Rémi Verschelde | |
fix android resource locale | |||
2016-06-22 | fix android resource locale | volzhs | |
2016-06-21 | correct current Intent for android | volzhs | |
2016-06-20 | Remove the vibration effect from the joystick when stopping | Wilhem Barbier | |
2016-06-20 | isim: Sync with iphone files list | Rémi Verschelde | |
Should fix broken build due to Appirater. | |||
2016-06-19 | Merge pull request #5285 from brakhane/fix-memset | Rémi Verschelde | |
fix memset calls | |||
2016-06-19 | Merge pull request #5225 from Hinsbart/x_rumble | Rémi Verschelde | |
Windows: Support gamepad vibration using XInput. | |||
2016-06-19 | Merge pull request #5135 from volzhs/android-manifest | Rémi Verschelde | |
fix android support screen property for large screen | |||
2016-06-19 | fix memset calls | Dennis Brakhane | |
Order is "mem, val, count", not "mem, count, val" | |||
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 | Juan Linietsky | |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde | |
Also removes a couple wrong Godot headers from third-party source files. | |||
2016-06-16 | fix errors while exporting android | volzhs | |
2016-06-15 | Handle tmp files properly on Android export | Pedro J. Estébanez | |
2016-06-15 | Windows: Support gamepad vibration using XInput. | Andreas Haas | |
2016-06-15 | Merge pull request #5212 from vnen/fix-emscripten-build | Rémi Verschelde | |
Fix javascript build in Windows | |||
2016-06-15 | Add joystick vibration support on Linux (#5043) | Wilhem Barbier | |
2016-06-14 | Fix javascript build in Windows | George Marques | |
Fix #3438 | |||
2016-06-13 | Merge pull request #5173 from Hinsbart/fix_xrandr | Juan Linietsky | |
x11: fix XRandr GetMonitors | |||
2016-06-13 | Merge pull request #5179 from RandomShaper/better-android-export | Juan Linietsky | |
Enhanced Android export | |||
2016-06-13 | Zip-align exported APK | Pedro J. Estébanez | |
2016-06-12 | x11: fix XRandr GetMonitors | Andreas Haas | |
2016-06-11 | Merge pull request #4905 from Hinsbart/x11_dpi | Juan Linietsky | |
x11: Implemented dpi detection | |||
2016-06-11 | property output unix seconds since epoch in windows get_system_time_secs, ↵ | Juan Linietsky | |
fixes #5155 | |||
2016-06-11 | Fix typo | Pedro J. Estébanez | |
2016-06-11 | Keep certain assets uncompressed on Android export | Pedro J. Estébanez | |
2016-06-10 | fix android support screen property for large screen | volzhs | |
2016-06-09 | -make freetype build for all platforms the same, default as builtin except ↵ | Juan Linietsky | |
on x11. closes #5119 | |||
2016-06-09 | x11: Implemented dpi detection | Andreas Haas | |
depends on XRandR. Had to dynamically load `XRRGetMonitors` as Ubuntu 12.04 doesn't have it. Also removed libudev from travis install list. | |||
2016-06-08 | Merge pull request #5090 from akien-mga/glew-1.13.0 | Juan Linietsky | |
Upgrade embedded GLEW to version 1.13.0 | |||
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky | |