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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-06-30
[macOS export] Set correct external file attributes (Unix mode), and creation...
bruvzg
2020-06-29
X11: Ensure XGetWindowProperty data gets freed
Rémi Verschelde
2020-06-27
Fix the logic to enable focus awareness
Fredia Huya-Kouadio
2020-06-25
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-24
Merge pull request #39779 from naithar/feature/ios-modules-master
Rémi Verschelde
2020-06-24
Updated purchase receipt suitable for sending to apple verification server
Poq Xert
2020-06-23
Export: Fix iOS enabling push notifications capability
Sergey Minakov
2020-06-23
SCons: Enable modules for iOS
Sergey Minakov
2020-06-22
Follow up cleanup for the godotpayment project module
Fredia Huya-Kouadio
2020-06-22
Merge pull request #39751 from bruvzg/mingw_build_fix
Rémi Verschelde
2020-06-22
Fix use uninitialized `ofs` variable introduced in 39701.
bruvzg
2020-06-22
[Windows] Prevent overwriting old cursor handle on multiple mouse_mode change...
bruvzg
2020-06-22
Merge pull request #39745 from timoschwarzer/remove-godot-payment-plugin-4
Rémi Verschelde
2020-06-22
macOS, prevent multiple CGDisplayHideCursor calls unpaired with CGDisplayShow...
bruvzg
2020-06-22
Remove GodotPayment android plugin
Timo Schwarzer
2020-06-20
Move Haiku platform port to external repository
Rémi Verschelde
2020-06-20
Merge pull request #39701 from BastiaanOlij/fix_joystick_sliders
Rémi Verschelde
2020-06-20
Merge pull request #39700 from nekomatata/osx-export-zip-fix
Rémi Verschelde
2020-06-20
Fix missing slider joystick handling on Windows
Bastiaan Olij
2020-06-20
Set proper file type attribute for OSX zip export
PouleyKetchoupp
2020-06-19
Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-max
Rémi Verschelde
2020-06-19
Merge pull request #39427 from hcmlax/shortcut_issue_39351
Rémi Verschelde
2020-06-19
Export: Rename 'Windows Universal' to 'UWP'
Rémi Verschelde
2020-06-19
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-06-18
adding check for syskeydown on control and alt
unknown
2020-06-16
Merge pull request #39542 from Ev1lbl0w/feature/kill-pid
Rémi Verschelde
2020-06-16
Merge pull request #39579 from m4gr3d/provide_activity_to_godot_plugin_constr...
Rémi Verschelde
2020-06-16
Clean up the `GodotPlugin` public API.
Fredia Huya-Kouadio
2020-06-15
Merge pull request #39189 from touilleMan/issue-38925
Rémi Verschelde
2020-06-15
Merge pull request #39457 from bruvzg/kbd_layouts
Rémi Verschelde
2020-06-15
Merge pull request #39436 from bruvzg/macos_export_notarization
Rémi Verschelde
2020-06-14
Merge pull request #39537 from Faless/js/fs_sync_iteration
Rémi Verschelde
2020-06-14
Immediately run first iteration after JS FS sync.
Fabio Alessandrelli
2020-06-13
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...
bruvzg
2020-06-11
Simplify some code in platform/uwp/export
Aaron Franke
2020-06-11
Merge pull request #38958 from lawnjelly/time_overflow_4
Rémi Verschelde
2020-06-10
macOS export, add notarization support and id / signing / notarization config...
bruvzg
2020-06-05
Merge pull request #39304 from m4gr3d/enable_focus_awareness
Rémi Verschelde
2020-06-04
Add support for focus awareness
Fredia Huya-Kouadio
2020-06-04
Swtich HTML5 key detection from keyCode to code.
Fabio Alessandrelli
2020-06-04
Check if the specified Android release keystore exists
Marcus Brummer
2020-06-04
Merge pull request #39060 from madmiraal/fix-38869
Rémi Verschelde
2020-06-01
Fix inconsistent error messages with Android custom export templates
PouleyKetchoupp
2020-05-31
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...
Emmanuel Leblond
2020-05-30
Update OSX GUID to SDL uid conversion.
Marcel Admiraal
2020-05-30
Add dinput nullptr checks.
Marcel Admiraal
2020-05-29
Do not probe joypads if DirectInput cannot be initialized.
Marcel Admiraal
2020-05-28
Add missing consumePurchase plugin method for GodotPayment
volzhs
2020-05-28
Tweak the DirectInput initialization failure message
Hugo Locurcio
2020-05-27
Validate that `Use Custom Build` is enabled when `Plugins` are selected
Fredia Huya-Kouadio
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