Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-27 | Fix OS.get_video_adapter_driver_info crash | zCubed3 | |
2022-10-27 | Merge pull request #67421 from Sauermann/fix-failure-exit-code | Clay John | |
Fix Godot exiting with unexpected failure code | |||
2022-10-23 | Merge pull request #65334 from dsnopek/opengl-multiview | Clay John | |
[opengl] Add multiview to the opengl3 driver | |||
2022-10-22 | Add double_tap attribute to InputEventScreenTouch | Fredia Huya-Kouadio | |
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events. | |||
2022-10-21 | Add multiview to the opengl3 driver | David Snopek | |
2022-10-21 | Merge pull request #67546 from clayjohn/DS-msg | Clay John | |
Update the DisplayServer video driver error message to be more accurate and friendly | |||
2022-10-19 | Merge pull request #67564 from bruvzg/macos_wide_alert | Max Hilbrunner | |
[macOS] Fit OS::alert to the text width for better readability. | |||
2022-10-18 | Delete Android godot-lib with the old naming scheme | Fredia Huya-Kouadio | |
Update the `clean` task configuration: running `gradlew clean` will now properly delete the generated build artifacts | |||
2022-10-18 | Update the DisplayServer video driver error message | clayjohn | |
to be more accurate and friendly | |||
2022-10-18 | [macOS] Fit OS::alert to the text width for better readability. | bruvzg | |
2022-10-17 | Merge pull request #67539 from bruvzg/check_ctx | Rémi Verschelde | |
Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages. | |||
2022-10-17 | Merge pull request #67322 from ztc0611/add-ios-ui-options | Rémi Verschelde | |
Add iOS UI Options | |||
2022-10-17 | Merge pull request #67259 from lucasnlm/optimiza-android-export | Fredia Huya-Kouadio | |
Optimize Android export process | |||
2022-10-17 | Check if Vulkan context for the window exists before resizing it to avoid ↵ | bruvzg | |
unnecessary error messages. | |||
2022-10-15 | Fix Godot exiting with unexpected failure code | Markus Sauermann | |
The exit code is initialized as EXIT_FAILURE to indicate failures during startup. Closing the Game window via the window manager does not change the exit code, so the program exists with EXIT_FAILURE. This PR set the exit code to EXIT_SUCCESS when initialization was successful just before starting the main loop. | |||
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-13 | [WebSocket] Fix debugger implementation. | Fabio Alessandrelli | |
Register module during core initialization so the remote debugger can properly handle the "wss://" protocol. | |||
2022-10-13 | Merge pull request #67340 from bruvzg/mac_export_min | Rémi Verschelde | |
Fix macOS export plugin build without regex module. | |||
2022-10-13 | Merge pull request #67318 from bruvzg/more_gcc_warn | Rémi Verschelde | |
[Windows] Fix more GCC MinGW warnings. | |||
2022-10-13 | Fix macOS export plugin build without regex module. | bruvzg | |
2022-10-12 | Merge pull request #67325 from Faless/web/4.x_scons_serve | Rémi Verschelde | |
[Web] Add the "serve" and "run" scons targets. | |||
2022-10-12 | Merge pull request #67281 from Nidjo123/x11-window-resize | Rémi Verschelde | |
Keep rendering context window size in sync when resizing | |||
2022-10-12 | Merge pull request #66952 from bruvzg/macos_net_export | Rémi Verschelde | |
Fix macOS .NET export. | |||
2022-10-12 | [Web] Add the "serve" and "run" scons targets. | Fabio Alessandrelli | |
You can now run the test HTTP server by calling: scons p=web serve If you also wish to run the browser, call instead: scons p=web run The default listen port is 8060, but can be overriden via the env variable GODOT_WEB_TEST_PORT which must be a valid integer. | |||
2022-10-12 | Add iOS UI Options | Zach Coleman | |
2022-10-12 | [Windows] Fix GCC MinGW warnings. | bruvzg | |
2022-10-12 | Merge pull request #67252 from zaevi/web_fix_export_file_locked | Rémi Verschelde | |
[Web] Fix file locked issue when exporting to Web. | |||
2022-10-12 | Merge pull request #67272 from Riteo/fix-auto-execinfo | Rémi Verschelde | |
Actually set the execinfo flag on non-glibc systems | |||
2022-10-12 | Merge pull request #67258 from Faless/web/4.x_eslint_html | Rémi Verschelde | |
[Web] Add auto-formatting to HTML files. | |||
2022-10-11 | Keep rendering context window size in sync when resizing | Nikola Bunjevac | |
On X11 we rely on ConfigureNotify event to update rendering context window size, but we don't get such event when resizing programmatically, only when done "manually" by resizing the window etc. | |||
2022-10-11 | Actually set the execinfo flag on non-glibc systems | Riteo | |
2022-10-11 | Merge pull request #67244 from RandomShaper/split_render_further_2 | Rémi Verschelde | |
Polish rendering driver refactor further (take 2) | |||
2022-10-11 | [Web] Add auto-formatting to HTML files. | Fabio Alessandrelli | |
Uses html-eslint for HTML file and eslint-plugin-html for inline JavaScript. Use HTML5 (not XHTML), remove CDATA and trailing slashes for self closing tags. Add format checks to CI. | |||
2022-10-11 | Polish rendering driver refactor further (take 2) | Pedro J. Estébanez | |
2022-10-11 | Revert change | Lucas Lima | |
2022-10-11 | Optimize Android export process | Lucas Lima | |
2022-10-11 | Fix file locked issue when exporting to Web. | Zae | |
2022-10-11 | Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo | Rémi Verschelde | |
Fetch video adapter driver name and version from OS | |||
2022-10-11 | Fetch video adapter driver name and version from OS on Linux/*BSD and Windows | MJacred | |
2022-10-11 | Merge pull request #67242 from akien-mga/cleanup-unused-defines | Rémi Verschelde | |
Cleanup unused defines in platform code | |||
2022-10-11 | Cleanup unused defines in platform code | Rémi Verschelde | |
2022-10-11 | Fix newlines not honored in Windows console | Pedro J. Estébanez | |
This is relevant when building with `windows_subsystem=console`. | |||
2022-10-11 | Use `JSON::stringify` where possible | Micky | |
2022-10-10 | Merge pull request #67183 from akien-mga/gcc-warnings-cleanup | Rémi Verschelde | |
SCons: Cleanup GCC warnings configuration | |||
2022-10-10 | Merge pull request #67200 from bruvzg/fix_win_gcc_warn | Rémi Verschelde | |
[Windows] Fix GCC MinGW warnings. | |||
2022-10-10 | Merge pull request #67184 from zaevi/web_fix_GodotJSWrapper_object_type | Fabio Alessandrelli | |
[Web] Fix `Object` type in GodotJSWrapper. | |||
2022-10-10 | [Windows] Fix GCC MinGW warnings. | bruvzg | |
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. | |||
2022-10-10 | Fix Object type in GodotJSWrapper. | Zae | |
2022-10-10 | [macOS] Fix window button position and title bar size when editor scale do ↵ | bruvzg | |
not match OS UI scale. |