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2022-10-31CI: Update minimatch npm dependency to silence security reportRémi Verschelde
No risk for us as this is only used for static checks on CI.
2022-10-31Merge pull request #67581 from aaronfranke/android-floatRémi Verschelde
Use proper types for converting Java float/double arrays in Android code
2022-10-28Merge pull request #67790 from kdada/fix-flash-windowClay John
Make creating window do not flicker when specify custom position
2022-10-28Merge pull request #67903 from Sauermann/fix-startup-windows-mouse-exit-eventClay John
Fix differences between Windows and linuxbsd Display Server
2022-10-28Merge pull request #67914 from Calinou/displayserverx11-no-native-iconMax Hilbrunner
Fix `DisplayServer.has_feature()` claiming X11 has native icon support
2022-10-28Fix differences between Windows and linuxbsd Display ServerMarkus Sauermann
Fix that Windows receive WINDOW_EVENT_MOUSE_EXIT on startup. When moving the mouse cursor from one window to a different one, make sure that the first window receives the WINDOW_EVENT_MOUSE_EXIT event before the second window receives the WINDOW_EVENT_MOUSE_ENTER event. Send Mouse-Move events also for Windows, that are currently not focused. For determining the currently hovered window, consider not just the currently focused window, but also other windows. Send mouse move events to focused window instead of hovered window.
2022-10-27Fix OS.get_video_adapter_driver_info crashzCubed3
2022-10-27Merge pull request #67421 from Sauermann/fix-failure-exit-codeClay John
Fix Godot exiting with unexpected failure code
2022-10-26Fix `DisplayServer.has_feature()` claiming X11 has native icon supportHugo Locurcio
Native icons are not supported by the X11 DisplayServer, unlike Windows and macOS.
2022-10-24Make window creation with custom position do not flashWei Guo
2022-10-23Merge pull request #65334 from dsnopek/opengl-multiviewClay John
[opengl] Add multiview to the opengl3 driver
2022-10-22Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-21Add multiview to the opengl3 driverDavid Snopek
2022-10-21Merge pull request #67546 from clayjohn/DS-msgClay John
Update the DisplayServer video driver error message to be more accurate and friendly
2022-10-19Merge pull request #67564 from bruvzg/macos_wide_alertMax Hilbrunner
[macOS] Fit OS::alert to the text width for better readability.
2022-10-18Delete Android godot-lib with the old naming schemeFredia Huya-Kouadio
Update the `clean` task configuration: running `gradlew clean` will now properly delete the generated build artifacts
2022-10-18Update the DisplayServer video driver error messageclayjohn
to be more accurate and friendly
2022-10-18Use proper types for converting Java float/double arrays in Android codeAaron Franke
2022-10-18[macOS] Fit OS::alert to the text width for better readability.bruvzg
2022-10-17Merge pull request #67539 from bruvzg/check_ctxRémi Verschelde
Check if Vulkan context for the window exists before resizing it to avoid unnecessary error messages.
2022-10-17Merge pull request #67322 from ztc0611/add-ios-ui-optionsRémi Verschelde
Add iOS UI Options
2022-10-17Merge pull request #67259 from lucasnlm/optimiza-android-exportFredia Huya-Kouadio
Optimize Android export process
2022-10-17Check if Vulkan context for the window exists before resizing it to avoid ↵bruvzg
unnecessary error messages.
2022-10-15Fix Godot exiting with unexpected failure codeMarkus Sauermann
The exit code is initialized as EXIT_FAILURE to indicate failures during startup. Closing the Game window via the window manager does not change the exit code, so the program exists with EXIT_FAILURE. This PR set the exit code to EXIT_SUCCESS when initialization was successful just before starting the main loop.
2022-10-14Make some Image methods statickobewi
2022-10-13[WebSocket] Fix debugger implementation.Fabio Alessandrelli
Register module during core initialization so the remote debugger can properly handle the "wss://" protocol.
2022-10-13Merge pull request #67340 from bruvzg/mac_export_minRémi Verschelde
Fix macOS export plugin build without regex module.
2022-10-13Merge pull request #67318 from bruvzg/more_gcc_warnRémi Verschelde
[Windows] Fix more GCC MinGW warnings.
2022-10-13Fix macOS export plugin build without regex module.bruvzg
2022-10-12Merge pull request #67325 from Faless/web/4.x_scons_serveRémi Verschelde
[Web] Add the "serve" and "run" scons targets.
2022-10-12Merge pull request #67281 from Nidjo123/x11-window-resizeRémi Verschelde
Keep rendering context window size in sync when resizing
2022-10-12Merge pull request #66952 from bruvzg/macos_net_exportRémi Verschelde
Fix macOS .NET export.
2022-10-12[Web] Add the "serve" and "run" scons targets.Fabio Alessandrelli
You can now run the test HTTP server by calling: scons p=web serve If you also wish to run the browser, call instead: scons p=web run The default listen port is 8060, but can be overriden via the env variable GODOT_WEB_TEST_PORT which must be a valid integer.
2022-10-12Add iOS UI OptionsZach Coleman
2022-10-12[Windows] Fix GCC MinGW warnings.bruvzg
2022-10-12Merge pull request #67252 from zaevi/web_fix_export_file_lockedRémi Verschelde
[Web] Fix file locked issue when exporting to Web.
2022-10-12Merge pull request #67272 from Riteo/fix-auto-execinfoRémi Verschelde
Actually set the execinfo flag on non-glibc systems
2022-10-12Merge pull request #67258 from Faless/web/4.x_eslint_htmlRémi Verschelde
[Web] Add auto-formatting to HTML files.
2022-10-11Keep rendering context window size in sync when resizingNikola Bunjevac
On X11 we rely on ConfigureNotify event to update rendering context window size, but we don't get such event when resizing programmatically, only when done "manually" by resizing the window etc.
2022-10-11Actually set the execinfo flag on non-glibc systemsRiteo
2022-10-11Merge pull request #67244 from RandomShaper/split_render_further_2Rémi Verschelde
Polish rendering driver refactor further (take 2)
2022-10-11[Web] Add auto-formatting to HTML files.Fabio Alessandrelli
Uses html-eslint for HTML file and eslint-plugin-html for inline JavaScript. Use HTML5 (not XHTML), remove CDATA and trailing slashes for self closing tags. Add format checks to CI.
2022-10-11Polish rendering driver refactor further (take 2)Pedro J. Estébanez
2022-10-11Revert changeLucas Lima
2022-10-11Optimize Android export processLucas Lima
2022-10-11Fix file locked issue when exporting to Web.Zae
2022-10-11Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfoRémi Verschelde
Fetch video adapter driver name and version from OS
2022-10-11Fetch video adapter driver name and version from OS on Linux/*BSD and WindowsMJacred
2022-10-11Merge pull request #67242 from akien-mga/cleanup-unused-definesRémi Verschelde
Cleanup unused defines in platform code
2022-10-11Cleanup unused defines in platform codeRémi Verschelde