Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-08 | Merge pull request #15344 from bruvzg/osx_dylib_export | Rémi Verschelde | |
[GDnative] macOS `dylib` export fixes | |||
2018-01-08 | Merge pull request #15461 from endragor/better-loading-screen-msg | Rémi Verschelde | |
Improve missing iOS loading screen error message | |||
2018-01-08 | Merge pull request #15440 from volzhs/fix-android-touch | Rémi Verschelde | |
Fix Android multi touch | |||
2018-01-07 | Improve missing iOS loading screen error message | Ruslan Mustakov | |
2018-01-07 | Merge pull request #15447 from eska014/html5-optmode | Rémi Verschelde | |
Build WebAssembly release module with -Os to decrease file size | |||
2018-01-07 | Build WebAssembly module with -Os to decrease file size | Leon Krause | |
2018-01-07 | Initialize WebGL context in OS | Leon Krause | |
2018-01-07 | Fix Android multi touch | volzhs | |
Fix #11798 | |||
2018-01-07 | Merge pull request #15425 from bruvzg/osx_runtime_version_checks | Rémi Verschelde | |
[macOS] Remove 10.6+ runtime version checks, add 10.12+ runtime version checks | |||
2018-01-07 | Merge pull request #15422 from eska014/html5-logger | Rémi Verschelde | |
Print without color control sequences in HTML5 platform | |||
2018-01-07 | Remove 10.6+ runtime version checks, add 10.12+ runtime version checks | bruvzg | |
2018-01-07 | Merge pull request #15420 from eska014/html5-internal-calls | Rémi Verschelde | |
Fix internal Emscripten JS API calls | |||
2018-01-07 | HTML5: Print without color control sequences | Leon Krause | |
2018-01-06 | Merge pull request #15401 from bruvzg/osx_10_12_and_depric_fix | Rémi Verschelde | |
[macOS] Fix build on pre 10.12 and deprecation warnings on 10.12+ | |||
2018-01-06 | Fix internal Emscripten JS API calls | Leon Krause | |
Emscripten 1.37.24 no longer exports these by default | |||
2018-01-06 | Fix build on macOS pre 10.12, fix deprecation warnings on 10.12+ | bruvzg | |
2018-01-06 | Fix Android build error | volzhs | |
2018-01-05 | SCons: Fix usage of LD when we meant LINK | Rémi Verschelde | |
Also made LINK and CXXFLAGS configurable as command line options. Note that LINK currently expects the *compiler* that will be used for linking and will call its configured linker behind the scenes (so g++, clang++, etc., not ld.gold). See #15364 for details. | |||
2018-01-05 | Merge pull request #15365 from guilhermefelipecgs/add_unimplemented_method | Rémi Verschelde | |
Add missing method for javascript | |||
2018-01-05 | Forced set mouse global position always, hopefully will fix #15354, ↵ | Juan Linietsky | |
otherwise out of luck. | |||
2018-01-05 | Add missing method for javascript | Guilherme Silva | |
2018-01-05 | X11: Add missing return in OS_X11::initialize(). | Andreas Haas | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Adds dylib export for "dmg" export mode and change dylib path to ↵ | bruvzg | |
"/Contents/Frameworks" | |||
2018-01-04 | Fix macOS and other builds after #15299 | Duy-Nguyen TA | |
Commit ammended by @akien-mga to fix more platforms. | |||
2018-01-04 | Add support from properly exporting shared objects, needed for GDNative export | Juan Linietsky | |
2018-01-04 | Fixed missing parenthesis | Artem Varaksa | |
2018-01-04 | Add missing translation in Javascript export dialog | Rémi Verschelde | |
Also remove newlines from translated strings. | |||
2018-01-04 | Change OS::initialize signature to return Error (fix segfault on x11) | Emmanuel Leblond | |
2018-01-04 | Merge pull request #15033 from poke1024/shortcuts-mac | Rémi Verschelde | |
Alternative keyboard shortcuts for macOS | |||
2018-01-03 | Merge pull request #15279 from volzhs/android-update-build | Rémi Verschelde | |
Update android build tool to latest | |||
2018-01-03 | Merge pull request #15092 from ↵ | Rémi Verschelde | |
guilhermefelipecgs/fix_infinite_loop_on_splash_screen Fix infinite loop on splash screen on tiling windows managers | |||
2018-01-03 | Update android build tool to latest | volzhs | |
2018-01-03 | Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor | Rémi Verschelde | |
Custom hardware-accelerated mouse cursor | |||
2018-01-01 | Merge pull request #15246 from vnen/uwp-gdnative | George Marques | |
Make GDNative DLLs work on UWP | |||
2018-01-01 | Make GDNative DLLs work on UWP | George Marques | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-31 | Improve LTO build with MSVC | George Marques | |
2017-12-27 | Fix infinite loop introduced by 6f3486c4 on tiling windows managers | Guilherme Silva | |
2017-12-26 | Add option to sign UWP exports with signtool | George Marques | |
Windows-only. | |||
2017-12-26 | On macOS, change some default editor shortcuts | Bernhard Liebl | |
2017-12-24 | -Removed OpenMP support, replaced by a custom class. | Juan Linietsky | |
-Disabled Opus, implementation is wrong. | |||
2017-12-24 | x11: Fix maximized splash-boot screen bug. | Enzo Nocera | |
Fixes #14336 | |||
2017-12-22 | Do not require OpenMP for non-tools builds (export templates) | Rémi Verschelde | |
2017-12-18 | Merge pull request #14794 from endragor/remove-debug-logs | Rémi Verschelde | |
Remove debug logs that are of no use to end users | |||
2017-12-18 | Remove debug logs that are of no use to end users | Ruslan Mustakov | |
2017-12-17 | Add implementation for custom hardware cursor | Guilherme Silva | |
2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde | |
2017-12-17 | Merge pull request #14764 from poke1024/android | Rémi Verschelde | |
Increase sleep time for android export thread | |||
2017-12-17 | Fixed Android NDK unified header detection for python 3 | Colin Kinloch | |