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2018-01-08Merge pull request #15344 from bruvzg/osx_dylib_exportRémi Verschelde
[GDnative] macOS `dylib` export fixes
2018-01-08Merge pull request #15461 from endragor/better-loading-screen-msgRémi Verschelde
Improve missing iOS loading screen error message
2018-01-08Merge pull request #15440 from volzhs/fix-android-touchRémi Verschelde
Fix Android multi touch
2018-01-07Improve missing iOS loading screen error messageRuslan Mustakov
2018-01-07Merge pull request #15447 from eska014/html5-optmodeRémi Verschelde
Build WebAssembly release module with -Os to decrease file size
2018-01-07Build WebAssembly module with -Os to decrease file sizeLeon Krause
2018-01-07Initialize WebGL context in OSLeon Krause
2018-01-07Fix Android multi touchvolzhs
Fix #11798
2018-01-07Merge pull request #15425 from bruvzg/osx_runtime_version_checksRémi Verschelde
[macOS] Remove 10.6+ runtime version checks, add 10.12+ runtime version checks
2018-01-07Merge pull request #15422 from eska014/html5-loggerRémi Verschelde
Print without color control sequences in HTML5 platform
2018-01-07Remove 10.6+ runtime version checks, add 10.12+ runtime version checksbruvzg
2018-01-07Merge pull request #15420 from eska014/html5-internal-callsRémi Verschelde
Fix internal Emscripten JS API calls
2018-01-07HTML5: Print without color control sequencesLeon Krause
2018-01-06Merge pull request #15401 from bruvzg/osx_10_12_and_depric_fixRémi Verschelde
[macOS] Fix build on pre 10.12 and deprecation warnings on 10.12+
2018-01-06Fix internal Emscripten JS API callsLeon Krause
Emscripten 1.37.24 no longer exports these by default
2018-01-06Fix build on macOS pre 10.12, fix deprecation warnings on 10.12+bruvzg
2018-01-06Fix Android build errorvolzhs
2018-01-05SCons: Fix usage of LD when we meant LINKRémi Verschelde
Also made LINK and CXXFLAGS configurable as command line options. Note that LINK currently expects the *compiler* that will be used for linking and will call its configured linker behind the scenes (so g++, clang++, etc., not ld.gold). See #15364 for details.
2018-01-05Merge pull request #15365 from guilhermefelipecgs/add_unimplemented_methodRémi Verschelde
Add missing method for javascript
2018-01-05Forced set mouse global position always, hopefully will fix #15354, ↵Juan Linietsky
otherwise out of luck.
2018-01-05Add missing method for javascriptGuilherme Silva
2018-01-05X11: Add missing return in OS_X11::initialize().Andreas Haas
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Adds dylib export for "dmg" export mode and change dylib path to ↵bruvzg
"/Contents/Frameworks"
2018-01-04Fix macOS and other builds after #15299Duy-Nguyen TA
Commit ammended by @akien-mga to fix more platforms.
2018-01-04Add support from properly exporting shared objects, needed for GDNative exportJuan Linietsky
2018-01-04Fixed missing parenthesisArtem Varaksa
2018-01-04Add missing translation in Javascript export dialogRémi Verschelde
Also remove newlines from translated strings.
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-04Merge pull request #15033 from poke1024/shortcuts-macRémi Verschelde
Alternative keyboard shortcuts for macOS
2018-01-03Merge pull request #15279 from volzhs/android-update-buildRémi Verschelde
Update android build tool to latest
2018-01-03Merge pull request #15092 from ↵Rémi Verschelde
guilhermefelipecgs/fix_infinite_loop_on_splash_screen Fix infinite loop on splash screen on tiling windows managers
2018-01-03Update android build tool to latestvolzhs
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
Custom hardware-accelerated mouse cursor
2018-01-01Merge pull request #15246 from vnen/uwp-gdnativeGeorge Marques
Make GDNative DLLs work on UWP
2018-01-01Make GDNative DLLs work on UWPGeorge Marques
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-12-31Improve LTO build with MSVCGeorge Marques
2017-12-27Fix infinite loop introduced by 6f3486c4 on tiling windows managersGuilherme Silva
2017-12-26Add option to sign UWP exports with signtoolGeorge Marques
Windows-only.
2017-12-26On macOS, change some default editor shortcutsBernhard Liebl
2017-12-24-Removed OpenMP support, replaced by a custom class.Juan Linietsky
-Disabled Opus, implementation is wrong.
2017-12-24x11: Fix maximized splash-boot screen bug.Enzo Nocera
Fixes #14336
2017-12-22Do not require OpenMP for non-tools builds (export templates)Rémi Verschelde
2017-12-18Merge pull request #14794 from endragor/remove-debug-logsRémi Verschelde
Remove debug logs that are of no use to end users
2017-12-18Remove debug logs that are of no use to end usersRuslan Mustakov
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-17Merge pull request #14764 from poke1024/androidRémi Verschelde
Increase sleep time for android export thread
2017-12-17Fixed Android NDK unified header detection for python 3Colin Kinloch