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AgeCommit message (Expand)Author
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22Travis: Use Ubuntu 18.04 (bionic) as base imageRémi Verschelde
2020-02-22SCons: Bump required C++ standard to C++17Rémi Verschelde
2020-02-21Stub out Vulkan context for iPhoneSam Green
2020-02-21Add use_static_mvk optionSam Green
2020-02-21Update detect.pySam Green
2020-02-21Resolve iOS and GLES compilation failuresSam Green
2020-02-21Import the correct rasterizer based on build settingsSam Green
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-20Remove unused driver/dummy/audio_driver_dummy.hTwarit
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-12Fix startGame's logic in engine.js.Relintai
2020-02-12Force vulkan driver until OpenGL is implementedJuan Linietsky
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Restore parts of #33783 and #32809 missing after rebase.bruvzg
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11Merge pull request #32821 from bruvzg/vlk_fix_macos_exitRémi Verschelde
2020-02-11Move Vulkan context/rendering_device destruction to windowWillClose notificat...bruvzg
2020-02-11Improve HiDPI handling, fix incorrect window viewport clipping.bruvzg
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11glslang: Disable warnings and allow unbundlingRémi Verschelde
2020-02-11SCons: Streamline Vulkan buildsystem + fixupsRémi Verschelde
2020-02-11Merge pull request #29993 from bruvzg/vulkanRémi Verschelde
2020-02-11Add runtime GLES2 / Vulkan context selection.bruvzg
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Custom material support seems complete.Juan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Modify RenderingDevice to use RIDs, now that they are O(1)Juan Linietsky
2020-02-11Added support for push constantsJuan Linietsky
2020-02-11Initial work on Vulkan:Juan Linietsky
2020-02-10Allow per pixel transparency in javascript platformmuiroc
2020-02-10Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreensRémi Verschelde
2020-02-10Merge pull request #35301 from Calinou/improve-console-error-loggingRémi Verschelde
2020-02-10Merge pull request #35802 from bruvzg/linux_tablet_rangesRémi Verschelde
2020-02-10Merge pull request #36003 from MennoMax/linux-cursor-fallbackRémi Verschelde
2020-02-10adjusted linux cursors, added fallbacksMennoMax
2020-02-09Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regressionRémi Verschelde
2020-02-08Merge pull request #35982 from akien-mga/scons-modules-enabled-header-and-splitRémi Verschelde
2020-02-08Merge pull request #35381 from Calinou/html5-export-faviconFabio Alessandrelli
2020-02-07SCons: Split libmodules.a in folder-based libsRémi Verschelde
2020-02-07Fix javascript platform buildmuiroc
2020-02-06Merge pull request #35886 from doot24/fix_#35871Rémi Verschelde
2020-02-05Remove per-file progress reporting when exporting to AndroidHugo Locurcio
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal